Class ServerboundPlayerActionPacket
java.lang.Object
net.minecraft.network.protocol.game.ServerboundPlayerActionPacket
- All Implemented Interfaces:
Packet<ServerGamePacketListener>
public class ServerboundPlayerActionPacket
extends Object
implements Packet<ServerGamePacketListener>
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Nested Class Summary
Nested Classes -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate final ServerboundPlayerActionPacket.ActionStatus of the digging (started, ongoing, broken).private final Directionprivate final BlockPosprivate final intstatic final StreamCodec<FriendlyByteBuf, ServerboundPlayerActionPacket> -
Constructor Summary
ConstructorsModifierConstructorDescriptionprivateServerboundPlayerActionPacket(ServerboundPlayerActionPacket.Action pAction, BlockPos pPos, Direction pDirection) ServerboundPlayerActionPacket(ServerboundPlayerActionPacket.Action pAction, BlockPos pPos, Direction pDirection, int pSequence) -
Method Summary
Modifier and TypeMethodDescriptiongetPos()intvoidhandle(ServerGamePacketListener pHandler) Passes this Packet on to the NetHandler for processing.type()private voidwrite(FriendlyByteBuf pBuffer) Writes the raw packet data to the data stream.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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Field Details
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STREAM_CODEC
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pos
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direction
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action
Status of the digging (started, ongoing, broken). -
sequence
private final int sequence
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Constructor Details
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ServerboundPlayerActionPacket
public ServerboundPlayerActionPacket(ServerboundPlayerActionPacket.Action pAction, BlockPos pPos, Direction pDirection, int pSequence) -
ServerboundPlayerActionPacket
public ServerboundPlayerActionPacket(ServerboundPlayerActionPacket.Action pAction, BlockPos pPos, Direction pDirection) -
ServerboundPlayerActionPacket
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Method Details
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write
Writes the raw packet data to the data stream. -
type
- Specified by:
typein interfacePacket<ServerGamePacketListener>
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handle
Passes this Packet on to the NetHandler for processing.- Specified by:
handlein interfacePacket<ServerGamePacketListener>
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getPos
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getDirection
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getAction
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getSequence
public int getSequence()
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