Class ClientboundSetEntityMotionPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket
- All Implemented Interfaces:
Packet<ClientGamePacketListener>
public class ClientboundSetEntityMotionPacket
extends Object
implements Packet<ClientGamePacketListener>
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final intprivate final Vec3static final StreamCodec<FriendlyByteBuf, ClientboundSetEntityMotionPacket> -
Constructor Summary
ConstructorsModifierConstructorDescriptionClientboundSetEntityMotionPacket(int pId, Vec3 pDeltaMovement) privateClientboundSetEntityMotionPacket(Entity pEntity) -
Method Summary
Modifier and TypeMethodDescriptionintgetId()voidhandle(ClientGamePacketListener pHandler) Passes this Packet on to the NetHandler for processing.type()private voidwrite(FriendlyByteBuf pBuffer) Writes the raw packet data to the data stream.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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Field Details
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STREAM_CODEC
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id
private final int id -
movement
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Constructor Details
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ClientboundSetEntityMotionPacket
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ClientboundSetEntityMotionPacket
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ClientboundSetEntityMotionPacket
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Method Details
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write
Writes the raw packet data to the data stream. -
type
- Specified by:
typein interfacePacket<ClientGamePacketListener>
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handle
Passes this Packet on to the NetHandler for processing.- Specified by:
handlein interfacePacket<ClientGamePacketListener>
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getId
public int getId() -
getMovement
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