Class ClientboundSectionBlocksUpdatePacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket
- All Implemented Interfaces:
Packet<ClientGamePacketListener>
public class ClientboundSectionBlocksUpdatePacket
extends Object
implements Packet<ClientGamePacketListener>
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final intprivate final short[]private final SectionPosprivate final BlockState[]static final StreamCodec<FriendlyByteBuf, ClientboundSectionBlocksUpdatePacket> -
Constructor Summary
ConstructorsModifierConstructorDescriptionClientboundSectionBlocksUpdatePacket(SectionPos pSectionPos, it.unimi.dsi.fastutil.shorts.ShortSet pPositions, LevelChunkSection pSection) private -
Method Summary
Modifier and TypeMethodDescriptionvoidhandle(ClientGamePacketListener pHandler) Passes this Packet on to the NetHandler for processing.voidrunUpdates(BiConsumer<BlockPos, BlockState> pConsumer) type()private voidwrite(FriendlyByteBuf pBuffer) Writes the raw packet data to the data stream.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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Field Details
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STREAM_CODEC
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POS_IN_SECTION_BITS
private static final int POS_IN_SECTION_BITS- See Also:
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sectionPos
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positions
private final short[] positions -
states
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Constructor Details
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ClientboundSectionBlocksUpdatePacket
public ClientboundSectionBlocksUpdatePacket(SectionPos pSectionPos, it.unimi.dsi.fastutil.shorts.ShortSet pPositions, LevelChunkSection pSection) -
ClientboundSectionBlocksUpdatePacket
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Method Details
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write
Writes the raw packet data to the data stream. -
type
- Specified by:
typein interfacePacket<ClientGamePacketListener>
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handle
Passes this Packet on to the NetHandler for processing.- Specified by:
handlein interfacePacket<ClientGamePacketListener>
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runUpdates
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