Package net.minecraft.world.level
Enum Class GameType
- All Implemented Interfaces:
Serializable
,Comparable<GameType>
,Constable
,StringRepresentable
-
Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>>
Nested classes/interfaces inherited from interface net.minecraft.util.StringRepresentable
StringRepresentable.EnumCodec<E extends Enum<E> & StringRepresentable>, StringRepresentable.StringRepresentableCodec<S extends StringRepresentable>
-
Enum Constant Summary
Enum Constants -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final IntFunction
<GameType> static final StringRepresentable.EnumCodec
<GameType> static final GameType
private final int
private final Component
private final String
private static final int
private final Component
Fields inherited from interface net.minecraft.util.StringRepresentable
PRE_BUILT_MAP_THRESHOLD
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic GameType
byId
(int pId) Gets the game type by its ID.static GameType
Gets the game type registered with the specified name.static GameType
static GameType
byNullableId
(int pId) int
getId()
getName()
static int
getNullableId
(GameType pGameType) boolean
boolean
boolean
void
updatePlayerAbilities
(Abilities pAbilities) Configures the player abilities based on the game typestatic GameType
Returns the enum constant of this class with the specified name.static GameType[]
values()
Returns an array containing the constants of this enum class, in the order they are declared.
-
Enum Constant Details
-
SURVIVAL
-
CREATIVE
-
ADVENTURE
-
SPECTATOR
-
-
Field Details
-
DEFAULT_MODE
-
CODEC
-
BY_ID
-
NOT_SET
private static final int NOT_SET- See Also:
-
id
private final int id -
name
-
shortName
-
longName
-
-
Constructor Details
-
GameType
-
-
Method Details
-
values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
-
valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name
- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException
- if this enum class has no constant with the specified nameNullPointerException
- if the argument is null
-
getId
public int getId() -
getName
-
getSerializedName
- Specified by:
getSerializedName
in interfaceStringRepresentable
-
getLongDisplayName
-
getShortDisplayName
-
updatePlayerAbilities
Configures the player abilities based on the game type -
isBlockPlacingRestricted
public boolean isBlockPlacingRestricted() -
isCreative
public boolean isCreative() -
isSurvival
public boolean isSurvival() -
byId
Gets the game type by its ID. Will be survival if none was found. -
byName
Gets the game type registered with the specified name. If no matches were found, survival will be returned. -
byName
-
getNullableId
-
byNullableId
-