Package net.minecraft.world.level
Enum Class GameType
- All Implemented Interfaces:
Serializable,Comparable<GameType>,Constable,StringRepresentable
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Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>>Nested classes/interfaces inherited from interface net.minecraft.util.StringRepresentable
StringRepresentable.EnumCodec<E extends Enum<E> & StringRepresentable>, StringRepresentable.StringRepresentableCodec<S extends StringRepresentable> -
Enum Constant Summary
Enum Constants -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final IntFunction<GameType> static final StringRepresentable.EnumCodec<GameType> static final GameTypeprivate final intprivate final Componentprivate final Stringprivate static final intprivate final ComponentFields inherited from interface net.minecraft.util.StringRepresentable
PRE_BUILT_MAP_THRESHOLD -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic GameTypebyId(int pId) Gets the game type by its ID.static GameTypeGets the game type registered with the specified name.static GameTypestatic GameTypebyNullableId(int pId) intgetId()getName()static intgetNullableId(GameType pGameType) booleanbooleanbooleanvoidupdatePlayerAbilities(Abilities pAbilities) Configures the player abilities based on the game typestatic GameTypeReturns the enum constant of this class with the specified name.static GameType[]values()Returns an array containing the constants of this enum class, in the order they are declared.
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Enum Constant Details
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SURVIVAL
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CREATIVE
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ADVENTURE
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SPECTATOR
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Field Details
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DEFAULT_MODE
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CODEC
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BY_ID
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NOT_SET
private static final int NOT_SET- See Also:
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id
private final int id -
name
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shortName
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longName
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Constructor Details
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GameType
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Method Details
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values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
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valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException- if this enum class has no constant with the specified nameNullPointerException- if the argument is null
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getId
public int getId() -
getName
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getSerializedName
- Specified by:
getSerializedNamein interfaceStringRepresentable
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getLongDisplayName
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getShortDisplayName
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updatePlayerAbilities
Configures the player abilities based on the game type -
isBlockPlacingRestricted
public boolean isBlockPlacingRestricted() -
isCreative
public boolean isCreative() -
isSurvival
public boolean isSurvival() -
byId
Gets the game type by its ID. Will be survival if none was found. -
byName
Gets the game type registered with the specified name. If no matches were found, survival will be returned. -
byName
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getNullableId
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byNullableId
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