Uses of Interface
net.minecraft.world.level.WorldGenLevel
Packages that use WorldGenLevel
Package
Description
-
Uses of WorldGenLevel in net.minecraft.network.protocol.game
Methods in net.minecraft.network.protocol.game with parameters of type WorldGenLevelModifier and TypeMethodDescriptionstatic void
DebugPackets.sendStructurePacket
(WorldGenLevel pLevel, StructureStart pStructureStart) -
Uses of WorldGenLevel in net.minecraft.server.level
Classes in net.minecraft.server.level that implement WorldGenLevel -
Uses of WorldGenLevel in net.minecraft.world.level.chunk
Methods in net.minecraft.world.level.chunk with parameters of type WorldGenLevelModifier and TypeMethodDescriptionvoid
ChunkGenerator.applyBiomeDecoration
(WorldGenLevel pLevel, ChunkAccess pChunk, StructureManager pStructureManager) void
ChunkGenerator.createReferences
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkAccess pChunk) -
Uses of WorldGenLevel in net.minecraft.world.level.levelgen
Methods in net.minecraft.world.level.levelgen with parameters of type WorldGenLevelModifier and TypeMethodDescriptionvoid
DebugLevelSource.applyBiomeDecoration
(WorldGenLevel pLevel, ChunkAccess pChunk, StructureManager pStructureManager) -
Uses of WorldGenLevel in net.minecraft.world.level.levelgen.blending
Methods in net.minecraft.world.level.levelgen.blending with parameters of type WorldGenLevelModifier and TypeMethodDescriptionstatic void
Blender.addAroundOldChunksCarvingMaskFilter
(WorldGenLevel pLevel, ProtoChunk pChunk) static Set
<Direction8> BlendingData.sideByGenerationAge
(WorldGenLevel pLevel, int pChunkX, int pChunkZ, boolean pOldNoiseGeneration) -
Uses of WorldGenLevel in net.minecraft.world.level.levelgen.blockpredicates
Methods in net.minecraft.world.level.levelgen.blockpredicates with parameters of type WorldGenLevelModifier and TypeMethodDescriptionboolean
AllOfPredicate.test
(WorldGenLevel pLevel, BlockPos pPos) boolean
AnyOfPredicate.test
(WorldGenLevel p_190387_, BlockPos p_190388_) boolean
HasSturdyFacePredicate.test
(WorldGenLevel pLevel, BlockPos pPos) boolean
InsideWorldBoundsPredicate.test
(WorldGenLevel pLevel, BlockPos pPos) boolean
NotPredicate.test
(WorldGenLevel pLevel, BlockPos pPos) final boolean
StateTestingPredicate.test
(WorldGenLevel pLevel, BlockPos pPos) boolean
TrueBlockPredicate.test
(WorldGenLevel pLevel, BlockPos pPos) boolean
UnobstructedPredicate.test
(WorldGenLevel pLevel, BlockPos pPos) boolean
WouldSurvivePredicate.test
(WorldGenLevel pLevel, BlockPos pPos) -
Uses of WorldGenLevel in net.minecraft.world.level.levelgen.feature
Fields in net.minecraft.world.level.levelgen.feature declared as WorldGenLevelMethods in net.minecraft.world.level.levelgen.feature that return WorldGenLevelMethods in net.minecraft.world.level.levelgen.feature with parameters of type WorldGenLevelModifier and TypeMethodDescriptionprivate boolean
DripstoneClusterFeature.canPlacePool
(WorldGenLevel pLevel, BlockPos pPos) private static int
FossilFeature.countEmptyCorners
(WorldGenLevel pLevel, BoundingBox pBoundingBox) protected void
VegetationPatchFeature.distributeVegetation
(FeaturePlaceContext<VegetationPatchConfiguration> pContext, WorldGenLevel pLevel, VegetationPatchConfiguration pConfig, RandomSource pRandom, Set<BlockPos> pPossiblePositions, int pXRadius, int pZRadius) protected boolean
OreFeature.doPlace
(WorldGenLevel pLevel, RandomSource pRandom, OreConfiguration pConfig, double pMinX, double pMaxX, double pMinZ, double pMaxZ, double pMinY, double pMaxY, int pX, int pY, int pZ, int pWidth, int pHeight) private boolean
TreeFeature.doPlace
(WorldGenLevel pLevel, RandomSource pRandom, BlockPos pPos, BiConsumer<BlockPos, BlockState> pRootBlockSetter, BiConsumer<BlockPos, BlockState> pTrunkBlockSetter, FoliagePlacer.FoliageSetter pFoliageBlockSetter, TreeConfiguration pConfig) private static OptionalInt
UnderwaterMagmaFeature.getFloorY
(WorldGenLevel pLevel, BlockPos pPos, UnderwaterMagmaConfiguration pConfig) static List
<SpikeFeature.EndSpike> SpikeFeature.getSpikesForLevel
(WorldGenLevel pLevel) protected static boolean
DripstoneUtils.isCircleMostlyEmbeddedInStone
(WorldGenLevel pLevel, BlockPos pPos, int pRadius) private static boolean
WaterloggedVegetationPatchFeature.isExposed
(WorldGenLevel pLevel, Set<BlockPos> pPositions, BlockPos pPos, BlockPos.MutableBlockPos pMutablePos) private static boolean
WaterloggedVegetationPatchFeature.isExposedDirection
(WorldGenLevel pLevel, BlockPos pPos, BlockPos.MutableBlockPos pMutablePos, Direction pDirection) private static boolean
HugeFungusFeature.isReplaceable
(WorldGenLevel pLevel, BlockPos pPos, HugeFungusConfiguration pConfig, boolean pCheckConfig) private boolean
UnderwaterMagmaFeature.isValidPlacement
(WorldGenLevel pLevel, BlockPos pPos) protected void
Feature.markAboveForPostProcessing
(WorldGenLevel pLevel, BlockPos pBasePos) If the above two blocks are not air, marks them for post-processing.(package private) boolean
LargeDripstoneFeature.LargeDripstone.moveBackUntilBaseIsInsideStoneAndShrinkRadiusIfNecessary
(WorldGenLevel pLevel, LargeDripstoneFeature.WindOffsetter pWindOffsetter) boolean
ConfiguredFeature.place
(WorldGenLevel pReader, ChunkGenerator pChunkGenerator, RandomSource pRandom, BlockPos pPos) boolean
Feature.place
(FC pConfig, WorldGenLevel pLevel, ChunkGenerator pChunkGenerator, RandomSource pRandom, BlockPos pOrigin) boolean
WeightedPlacedFeature.place
(WorldGenLevel pLevel, ChunkGenerator pChunkGenerator, RandomSource pRandom, BlockPos pPos) (package private) void
LargeDripstoneFeature.LargeDripstone.placeBlocks
(WorldGenLevel pLevel, RandomSource pRandom, LargeDripstoneFeature.WindOffsetter pWindOffsetter) protected boolean
DiskFeature.placeColumn
(DiskConfiguration pConfig, WorldGenLevel pLevel, RandomSource pRandom, int pMaxY, int pMinY, BlockPos.MutableBlockPos pPos) private void
DripstoneClusterFeature.placeColumn
(WorldGenLevel pLevel, RandomSource pRandom, BlockPos pPos, int pX, int pZ, float pWetness, double pChance, int pHeight, float pDensity, DripstoneClusterConfiguration pConfig) private void
LargeDripstoneFeature.placeDebugMarkers
(WorldGenLevel pLevel, BlockPos pPos, Column.Range pRange, LargeDripstoneFeature.WindOffsetter pWindOffsetter) private static void
RootSystemFeature.placeDirt
(BlockPos pPos, int pMaxY, WorldGenLevel pLevel, RootSystemConfiguration pConfig, RandomSource pRandom) private static boolean
RootSystemFeature.placeDirtAndTree
(WorldGenLevel pLevel, ChunkGenerator pChunkGenerator, RootSystemConfiguration pConfig, RandomSource pRandom, BlockPos.MutableBlockPos pMutablePos, BlockPos pBasePos) protected boolean
VegetationPatchFeature.placeGround
(WorldGenLevel pLevel, VegetationPatchConfiguration pConfig, Predicate<BlockState> pReplaceableblocks, RandomSource pRandom, BlockPos.MutableBlockPos pMutablePos, int pMaxDistance) VegetationPatchFeature.placeGroundPatch
(WorldGenLevel pLevel, VegetationPatchConfiguration pConfig, RandomSource pRandom, BlockPos pPos, Predicate<BlockState> pState, int pXRadius, int pZRadius) WaterloggedVegetationPatchFeature.placeGroundPatch
(WorldGenLevel pLevel, VegetationPatchConfiguration pConfig, RandomSource pRandom, BlockPos pPos, Predicate<BlockState> pState, int pXRadius, int pZRadius) static boolean
MultifaceGrowthFeature.placeGrowthIfPossible
(WorldGenLevel pLevel, BlockPos pPos, BlockState pState, MultifaceGrowthConfiguration pConfig, RandomSource pRandom, List<Direction> pDirections) private void
HugeFungusFeature.placeHat
(WorldGenLevel pLevel, RandomSource pRandom, HugeFungusConfiguration pConfig, BlockPos pPos, int pHeight, boolean pHuge) private static void
RootSystemFeature.placeRootedDirt
(WorldGenLevel pLevel, RootSystemConfiguration pConfig, RandomSource pRandom, int pX, int pZ, BlockPos.MutableBlockPos pPos) private static void
RootSystemFeature.placeRoots
(WorldGenLevel pLevel, RootSystemConfiguration pConfig, RandomSource pRandom, BlockPos pBasePos, BlockPos.MutableBlockPos pMutablePos) private void
HugeFungusFeature.placeStem
(WorldGenLevel pLevel, RandomSource pRandom, HugeFungusConfiguration pConfig, BlockPos pPos, int pHeight, boolean pHuge) private static void
DesertWellFeature.placeSusSand
(WorldGenLevel pLevel, BlockPos pPos) protected boolean
VegetationPatchFeature.placeVegetation
(WorldGenLevel pLevel, VegetationPatchConfiguration pConfig, ChunkGenerator pChunkGenerator, RandomSource pRandom, BlockPos pPos) protected boolean
WaterloggedVegetationPatchFeature.placeVegetation
(WorldGenLevel pLevel, VegetationPatchConfiguration pConfig, ChunkGenerator pChunkGenerator, RandomSource pRandom, BlockPos pPos) private void
DripstoneClusterFeature.replaceBlocksWithDripstoneBlocks
(WorldGenLevel pLevel, BlockPos pPos, int pThickness, Direction pDirection) protected void
Feature.safeSetBlock
(WorldGenLevel pLevel, BlockPos pPos, BlockState pState, Predicate<BlockState> pOldState) private static boolean
RootSystemFeature.spaceForTree
(WorldGenLevel pLevel, RootSystemConfiguration pConfig, BlockPos pPos) Constructors in net.minecraft.world.level.levelgen.feature with parameters of type WorldGenLevelModifierConstructorDescriptionFeaturePlaceContext
(Optional<ConfiguredFeature<?, ?>> pTopFeature, WorldGenLevel pLevel, ChunkGenerator pChunkGenerator, RandomSource pRandom, BlockPos pOrigin, FC pConfig) -
Uses of WorldGenLevel in net.minecraft.world.level.levelgen.feature.stateproviders
Methods in net.minecraft.world.level.levelgen.feature.stateproviders with parameters of type WorldGenLevelModifier and TypeMethodDescriptionRuleBasedBlockStateProvider.getState
(WorldGenLevel pLevel, RandomSource pRandom, BlockPos pPos) -
Uses of WorldGenLevel in net.minecraft.world.level.levelgen.placement
Fields in net.minecraft.world.level.levelgen.placement declared as WorldGenLevelMethods in net.minecraft.world.level.levelgen.placement that return WorldGenLevelMethods in net.minecraft.world.level.levelgen.placement with parameters of type WorldGenLevelModifier and TypeMethodDescriptionboolean
PlacedFeature.place
(WorldGenLevel pLevel, ChunkGenerator pGenerator, RandomSource pRandom, BlockPos pPos) boolean
PlacedFeature.placeWithBiomeCheck
(WorldGenLevel pLevel, ChunkGenerator pGenerator, RandomSource pRandom, BlockPos pPos) Constructors in net.minecraft.world.level.levelgen.placement with parameters of type WorldGenLevelModifierConstructorDescriptionPlacementContext
(WorldGenLevel pLevel, ChunkGenerator pGenerator, Optional<PlacedFeature> pTopFeature) -
Uses of WorldGenLevel in net.minecraft.world.level.levelgen.structure
Methods in net.minecraft.world.level.levelgen.structure with parameters of type WorldGenLevelModifier and TypeMethodDescriptionvoid
PostPlacementProcessor.afterPlace
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, PiecesContainer pPieces) void
Structure.afterPlace
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pChunkGenerator, RandomSource pRandom, BoundingBox pBoundingBox, ChunkPos pChunkPos, PiecesContainer pPieces) protected boolean
StructurePiece.createChest
(WorldGenLevel pLevel, BoundingBox pBox, RandomSource pRandom, int pX, int pY, int pZ, ResourceKey<LootTable> pLootTable) protected boolean
StructurePiece.createDispenser
(WorldGenLevel pLevel, BoundingBox pBox, RandomSource pRandom, int pX, int pY, int pZ, Direction pFacing, ResourceKey<LootTable> pLootTable) protected void
StructurePiece.fillColumnDown
(WorldGenLevel pLevel, BlockState pState, int pX, int pY, int pZ, BoundingBox pBox) protected void
StructurePiece.generateAirBox
(WorldGenLevel pLevel, BoundingBox pBox, int pMinX, int pMinY, int pMinZ, int pMaxX, int pMaxY, int pMaxZ) protected void
StructurePiece.generateBox
(WorldGenLevel pLevel, BoundingBox pBox, int pMinX, int pMinY, int pMinZ, int pMaxX, int pMaxY, int pMaxZ, boolean pAlwaysReplace, RandomSource pRandom, StructurePiece.BlockSelector pBlockSelector) protected void
StructurePiece.generateBox
(WorldGenLevel pLevel, BoundingBox pBox, int pXMin, int pYMin, int pZMin, int pXMax, int pYMax, int pZMax, BlockState pBoundaryBlockState, BlockState pInsideBlockState, boolean pExistingOnly) Fill the given area with the selected blocksprotected void
StructurePiece.generateBox
(WorldGenLevel pLevel, BoundingBox pBoundingBox, BoundingBox pBox, boolean pAlwaysReplace, RandomSource pRandom, StructurePiece.BlockSelector pBlockSelector) protected void
StructurePiece.generateBox
(WorldGenLevel pLevel, BoundingBox pBoundingBox, BoundingBox pBox, BlockState pBoundaryBlockState, BlockState pInsideBlockState, boolean pExistingOnly) protected void
StructurePiece.generateMaybeBox
(WorldGenLevel pLevel, BoundingBox pBox, RandomSource pRandom, float pChance, int pX1, int pY1, int pZ1, int pX2, int pY2, int pZ2, BlockState pEdgeState, BlockState pState, boolean pRequireNonAir, boolean pRequireSkylight) protected void
StructurePiece.generateUpperHalfSphere
(WorldGenLevel pLevel, BoundingBox pBox, int pMinX, int pMinY, int pMinZ, int pMaxX, int pMaxY, int pMaxZ, BlockState pState, boolean pExcludeAir) protected void
StructurePiece.maybeGenerateBlock
(WorldGenLevel pLevel, BoundingBox pBox, RandomSource pRandom, float pChance, int pX, int pY, int pZ, BlockState pState) void
PoolElementStructurePiece.place
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, BlockPos pPos, boolean pKeepJigsaws) protected void
StructurePiece.placeBlock
(WorldGenLevel pLevel, BlockState pBlockstate, int pX, int pY, int pZ, BoundingBox pBoundingbox) void
StructureStart.placeInChunk
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos) void
PoolElementStructurePiece.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) abstract void
StructurePiece.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
TemplateStructurePiece.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) -
Uses of WorldGenLevel in net.minecraft.world.level.levelgen.structure.pools
Methods in net.minecraft.world.level.levelgen.structure.pools with parameters of type WorldGenLevelModifier and TypeMethodDescriptionboolean
EmptyPoolElement.place
(StructureTemplateManager p_227158_, WorldGenLevel p_227159_, StructureManager p_227160_, ChunkGenerator p_227161_, BlockPos p_227162_, BlockPos p_227163_, Rotation p_227164_, BoundingBox p_227165_, RandomSource p_227166_, LiquidSettings p_352245_, boolean p_227167_) boolean
FeaturePoolElement.place
(StructureTemplateManager pStructureTemplateManager, WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, BlockPos pOffset, BlockPos pPos, Rotation pRotation, BoundingBox pBox, RandomSource pRandom, LiquidSettings pLiquidSettings, boolean pKeepJigsaws) boolean
ListPoolElement.place
(StructureTemplateManager pStructureTemplateManager, WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, BlockPos pOffset, BlockPos pPos, Rotation pRotation, BoundingBox pBox, RandomSource pRandom, LiquidSettings pLiquidSettings, boolean pKeepJigsaws) boolean
SinglePoolElement.place
(StructureTemplateManager pStructureTemplateManager, WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, BlockPos pOffset, BlockPos pPos, Rotation pRotation, BoundingBox pBox, RandomSource pRandom, LiquidSettings pLiquidSettings, boolean pKeepJigsaws) abstract boolean
StructurePoolElement.place
(StructureTemplateManager pStructureTemplateManager, WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, BlockPos pOffset, BlockPos pPos, Rotation pRotation, BoundingBox pBox, RandomSource pRandom, LiquidSettings pLiquidSettings, boolean pKeepJigsaws) -
Uses of WorldGenLevel in net.minecraft.world.level.levelgen.structure.structures
Methods in net.minecraft.world.level.levelgen.structure.structures with parameters of type WorldGenLevelModifier and TypeMethodDescriptionprivate void
DesertPyramidPiece.addCellar
(WorldGenLevel pLevel, BoundingBox pBox) private void
DesertPyramidPiece.addCellarRoom
(BlockPos pPos, WorldGenLevel pLevel, BoundingBox pBox) private void
DesertPyramidPiece.addCellarStairs
(BlockPos pPos, WorldGenLevel pLevel, BoundingBox pBox) void
DesertPyramidStructure.afterPlace
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pChunkGenerator, RandomSource pRandom, BoundingBox pBoundingBox, ChunkPos pChunkPos, PiecesContainer pPieces) void
WoodlandMansionStructure.afterPlace
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pChunkGenerator, RandomSource pRandom, BoundingBox pBoundingBox, ChunkPos pChunkPos, PiecesContainer pPieces) protected boolean
MineshaftPieces.MineShaftCorridor.createChest
(WorldGenLevel pLevel, BoundingBox pBox, RandomSource pRandom, int pX, int pY, int pZ, ResourceKey<LootTable> pLootTable) private static void
MineshaftPieces.MineShaftCorridor.fillColumnBetween
(WorldGenLevel pLevel, BlockState pState, BlockPos.MutableBlockPos pPos, int pMinY, int pMaxY) protected void
MineshaftPieces.MineShaftCorridor.fillColumnDown
(WorldGenLevel pLevel, BlockState pState, int pX, int pY, int pZ, BoundingBox pBox) protected void
MineshaftPieces.MineShaftCorridor.fillPillarDownOrChainUp
(WorldGenLevel pLevel, BlockState pState, int pX, int pY, int pZ, BoundingBox pBox) protected void
OceanMonumentPieces.OceanMonumentPiece.generateBoxOnFillOnly
(WorldGenLevel pLevel, BoundingBox pBox, int pMinX, int pMinY, int pMinZ, int pMaxX, int pMaxY, int pMaxZ, BlockState pState) protected void
OceanMonumentPieces.OceanMonumentPiece.generateDefaultFloor
(WorldGenLevel pLevel, BoundingBox pBox, int pX, int pZ, boolean pHasOpeningDownwards) private void
OceanMonumentPieces.MonumentBuilding.generateEntranceArchs
(WorldGenLevel pLevel, RandomSource pRandom, BoundingBox pBox) private void
OceanMonumentPieces.MonumentBuilding.generateEntranceWall
(WorldGenLevel pLevel, RandomSource pRandom, BoundingBox pBox) private void
OceanMonumentPieces.MonumentBuilding.generateLowerWall
(WorldGenLevel pLevel, RandomSource pRandom, BoundingBox pBox) private void
OceanMonumentPieces.MonumentBuilding.generateMiddleWall
(WorldGenLevel pLevel, RandomSource pRandom, BoundingBox pBox) private void
OceanMonumentPieces.MonumentBuilding.generateRoofPiece
(WorldGenLevel pLevel, RandomSource pRandom, BoundingBox pBox) protected void
StrongholdPieces.StrongholdPiece.generateSmallDoor
(WorldGenLevel pLevel, RandomSource pRandom, BoundingBox pBox, StrongholdPieces.StrongholdPiece.SmallDoorType pType, int pX, int pY, int pZ) private void
OceanMonumentPieces.MonumentBuilding.generateUpperWall
(WorldGenLevel pLevel, RandomSource pRandom, BoundingBox pBox) protected void
OceanMonumentPieces.OceanMonumentPiece.generateWaterBox
(WorldGenLevel pLevel, BoundingBox pBoundingBox, int pX1, int pY1, int pZ1, int pX2, int pY2, int pZ2) private void
OceanMonumentPieces.MonumentBuilding.generateWing
(boolean pWing, int pX, WorldGenLevel pLevel, RandomSource pRandom, BoundingBox pBox) private boolean
MineshaftPieces.MineShaftCorridor.hasSturdyNeighbours
(WorldGenLevel pLevel, BoundingBox pBox, int pX, int pY, int pZ, int pRequired) private void
MineshaftPieces.MineShaftCorridor.maybePlaceCobWeb
(WorldGenLevel pLevel, BoundingBox pBox, RandomSource pRandom, float pChance, int pX, int pY, int pZ) private void
DesertPyramidPiece.placeCollapsedRoof
(WorldGenLevel pLevel, BoundingBox pBox, int pMinX, int pY, int pMinZ, int pMaxX, int pMaxZ) private void
DesertPyramidPiece.placeCollapsedRoofPiece
(WorldGenLevel pLevel, int pX, int pY, int pZ, BoundingBox pBox) private void
MineshaftPieces.MineShaftCorridor.placeDoubleLowerOrUpperSupport
(WorldGenLevel pLevel, BoundingBox pBox, int pX, int pY, int pZ) private void
MineshaftPieces.MineShaftCorridor.placeSupport
(WorldGenLevel pLevel, BoundingBox pBox, int pMinX, int pMinY, int pZ, int pMaxY, int pMaxX, RandomSource pRandom) private void
MineshaftPieces.MineShaftCrossing.placeSupportPillar
(WorldGenLevel pLevel, BoundingBox pBox, int pX, int pY, int pZ, int pMaxY) private static void
DesertPyramidStructure.placeSuspiciousSand
(BoundingBox pBoundingBox, WorldGenLevel pWorldGenLevel, BlockPos pPos) void
BuriedTreasurePieces.BuriedTreasurePiece.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
DesertPyramidPiece.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
IglooPieces.IglooPiece.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
JungleTemplePiece.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
MineshaftPieces.MineShaftCorridor.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
MineshaftPieces.MineShaftCrossing.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
MineshaftPieces.MineShaftRoom.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
MineshaftPieces.MineShaftStairs.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
NetherFortressPieces.BridgeCrossing.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
NetherFortressPieces.BridgeEndFiller.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
NetherFortressPieces.BridgeStraight.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
NetherFortressPieces.CastleCorridorStairsPiece.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
NetherFortressPieces.CastleCorridorTBalconyPiece.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
NetherFortressPieces.CastleEntrance.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
NetherFortressPieces.CastleSmallCorridorCrossingPiece.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
NetherFortressPieces.CastleSmallCorridorLeftTurnPiece.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
NetherFortressPieces.CastleSmallCorridorPiece.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
NetherFortressPieces.CastleSmallCorridorRightTurnPiece.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
NetherFortressPieces.CastleStalkRoom.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
NetherFortressPieces.MonsterThrone.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
NetherFortressPieces.RoomCrossing.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
NetherFortressPieces.StairsRoom.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
NetherFossilPieces.NetherFossilPiece.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
OceanMonumentPieces.MonumentBuilding.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
OceanMonumentPieces.OceanMonumentCoreRoom.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
OceanMonumentPieces.OceanMonumentDoubleXRoom.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
OceanMonumentPieces.OceanMonumentDoubleXYRoom.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
OceanMonumentPieces.OceanMonumentDoubleYRoom.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
OceanMonumentPieces.OceanMonumentDoubleYZRoom.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
OceanMonumentPieces.OceanMonumentDoubleZRoom.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
OceanMonumentPieces.OceanMonumentEntryRoom.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
OceanMonumentPieces.OceanMonumentPenthouse.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
OceanMonumentPieces.OceanMonumentSimpleRoom.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
OceanMonumentPieces.OceanMonumentSimpleTopRoom.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
OceanMonumentPieces.OceanMonumentWingRoom.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
OceanRuinPieces.OceanRuinPiece.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
RuinedPortalPiece.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
ShipwreckPieces.ShipwreckPiece.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
StrongholdPieces.ChestCorridor.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
StrongholdPieces.FillerCorridor.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
StrongholdPieces.FiveCrossing.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
StrongholdPieces.LeftTurn.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
StrongholdPieces.Library.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
StrongholdPieces.PortalRoom.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
StrongholdPieces.PrisonHall.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
StrongholdPieces.RightTurn.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
StrongholdPieces.RoomCrossing.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
StrongholdPieces.StairsDown.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
StrongholdPieces.Straight.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
StrongholdPieces.StraightStairsDown.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) void
SwampHutPiece.postProcess
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) protected void
MineshaftPieces.MineShaftPiece.setPlanksBlock
(WorldGenLevel pLevel, BoundingBox pBox, BlockState pPlankState, int pX, int pY, int pZ) protected void
OceanMonumentPieces.OceanMonumentPiece.spawnElder
(WorldGenLevel pLevel, BoundingBox pBox, int pX, int pY, int pZ)