Uses of Record Class
net.minecraft.world.level.chunk.status.WorldGenContext
Packages that use WorldGenContext
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Uses of WorldGenContext in net.minecraft.server.level
Fields in net.minecraft.server.level declared as WorldGenContext -
Uses of WorldGenContext in net.minecraft.world.level.chunk.status
Methods in net.minecraft.world.level.chunk.status with parameters of type WorldGenContextModifier and TypeMethodDescriptionChunkStep.apply
(WorldGenContext pWorldGenContext, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) ChunkStatusTask.doWork
(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture
<ChunkAccess> ChunkStatusTasks.full
(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture
<ChunkAccess> ChunkStatusTasks.generateBiomes
(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture
<ChunkAccess> ChunkStatusTasks.generateCarvers
(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture
<ChunkAccess> ChunkStatusTasks.generateFeatures
(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture
<ChunkAccess> ChunkStatusTasks.generateNoise
(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture
<ChunkAccess> ChunkStatusTasks.generateSpawn
(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture
<ChunkAccess> ChunkStatusTasks.generateStructureReferences
(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture
<ChunkAccess> ChunkStatusTasks.generateStructureStarts
(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture
<ChunkAccess> ChunkStatusTasks.generateSurface
(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture
<ChunkAccess> ChunkStatusTasks.initializeLight
(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture
<ChunkAccess> ChunkStatusTasks.light
(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture
<ChunkAccess> ChunkStatusTasks.loadStructureStarts
(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture
<ChunkAccess> ChunkStatusTasks.passThrough
(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk)