Class SleepInBed
java.lang.Object
net.minecraft.world.entity.ai.behavior.Behavior<LivingEntity>
net.minecraft.world.entity.ai.behavior.SleepInBed
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BehaviorControl<LivingEntity>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.entity.ai.behavior.Behavior
Behavior.Status -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intprivate longFields inherited from class net.minecraft.world.entity.ai.behavior.Behavior
DEFAULT_DURATION, entryCondition -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected booleancanStillUse(ServerLevel pLevel, LivingEntity pEntity, long pGameTime) protected booleancheckExtraStartConditions(ServerLevel pLevel, LivingEntity pOwner) protected voidstart(ServerLevel pLevel, LivingEntity pEntity, long pGameTime) protected voidstop(ServerLevel pLevel, LivingEntity pEntity, long pGameTime) protected booleantimedOut(long pGameTime) Methods inherited from class net.minecraft.world.entity.ai.behavior.Behavior
debugString, doStop, getStatus, hasRequiredMemories, tick, tickOrStop, tryStart
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Field Details
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COOLDOWN_AFTER_BEING_WOKEN
public static final int COOLDOWN_AFTER_BEING_WOKEN- See Also:
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nextOkStartTime
private long nextOkStartTime
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Constructor Details
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SleepInBed
public SleepInBed()
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Method Details
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checkExtraStartConditions
- Overrides:
checkExtraStartConditionsin classBehavior<LivingEntity>
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canStillUse
- Overrides:
canStillUsein classBehavior<LivingEntity>
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start
- Overrides:
startin classBehavior<LivingEntity>
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timedOut
protected boolean timedOut(long pGameTime) - Overrides:
timedOutin classBehavior<LivingEntity>
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stop
- Overrides:
stopin classBehavior<LivingEntity>
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