Uses of Class
net.minecraft.util.StaticCache2D
Packages that use StaticCache2D
Package
Description
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Uses of StaticCache2D in net.minecraft.server.level
Fields in net.minecraft.server.level declared as StaticCache2DModifier and TypeFieldDescriptionprivate final StaticCache2D<GenerationChunkHolder> ChunkGenerationTask.cacheprivate final StaticCache2D<GenerationChunkHolder> WorldGenRegion.cacheMethods in net.minecraft.server.level with parameters of type StaticCache2DModifier and TypeMethodDescriptionChunkMap.applyStep(GenerationChunkHolder pChunk, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache) GeneratingChunkMap.applyStep(GenerationChunkHolder pChunk, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache) (package private) CompletableFuture<ChunkResult<ChunkAccess>> GenerationChunkHolder.applyStep(ChunkStep pStep, GeneratingChunkMap pChunkMap, StaticCache2D<GenerationChunkHolder> pCache) Constructors in net.minecraft.server.level with parameters of type StaticCache2DModifierConstructorDescriptionprivateChunkGenerationTask(GeneratingChunkMap pChunkMap, ChunkStatus pTargetStatus, ChunkPos pPos, StaticCache2D<GenerationChunkHolder> pCache) WorldGenRegion(ServerLevel pLevel, StaticCache2D<GenerationChunkHolder> pCache, ChunkStep pGeneratingStep, ChunkAccess pCenter) -
Uses of StaticCache2D in net.minecraft.util
Methods in net.minecraft.util that return StaticCache2DModifier and TypeMethodDescriptionstatic <T> StaticCache2D<T> StaticCache2D.create(int pCenterX, int pCenterZ, int pSize, StaticCache2D.Initializer<T> pInitializer) -
Uses of StaticCache2D in net.minecraft.world.level.chunk.status
Methods in net.minecraft.world.level.chunk.status with parameters of type StaticCache2DModifier and TypeMethodDescriptionChunkStep.apply(WorldGenContext pWorldGenContext, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) ChunkStatusTask.doWork(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.full(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.generateBiomes(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.generateCarvers(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.generateFeatures(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.generateNoise(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.generateSpawn(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.generateStructureReferences(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.generateStructureStarts(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.generateSurface(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.initializeLight(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.light(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.loadStructureStarts(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.passThrough(WorldGenContext pWorldGenContext, ChunkStep pStep, StaticCache2D<GenerationChunkHolder> pCache, ChunkAccess pChunk)