Class ClientboundSetDisplayObjectivePacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundSetDisplayObjectivePacket
- All Implemented Interfaces:
Packet<ClientGamePacketListener>
public class ClientboundSetDisplayObjectivePacket
extends Object
implements Packet<ClientGamePacketListener>
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final String
private final DisplaySlot
static final StreamCodec
<FriendlyByteBuf, ClientboundSetDisplayObjectivePacket> -
Constructor Summary
ConstructorsModifierConstructorDescriptionprivate
ClientboundSetDisplayObjectivePacket
(DisplaySlot pSlot, Objective pObjective) -
Method Summary
Modifier and TypeMethodDescriptiongetSlot()
void
handle
(ClientGamePacketListener pHandler) Passes this Packet on to the NetHandler for processing.type()
private void
write
(FriendlyByteBuf p_133141_) Writes the raw packet data to the data stream.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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Field Details
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STREAM_CODEC
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slot
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objectiveName
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Constructor Details
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ClientboundSetDisplayObjectivePacket
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ClientboundSetDisplayObjectivePacket
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Method Details
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write
Writes the raw packet data to the data stream. -
type
- Specified by:
type
in interfacePacket<ClientGamePacketListener>
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handle
Passes this Packet on to the NetHandler for processing.- Specified by:
handle
in interfacePacket<ClientGamePacketListener>
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getSlot
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getObjectiveName
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