Class ClientboundSetDefaultSpawnPositionPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundSetDefaultSpawnPositionPacket
- All Implemented Interfaces:
Packet<ClientGamePacketListener>
public class ClientboundSetDefaultSpawnPositionPacket
extends Object
implements Packet<ClientGamePacketListener>
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Field Summary
Fields -
Constructor Summary
ConstructorsModifierConstructorDescriptionClientboundSetDefaultSpawnPositionPacket(BlockPos pPos, float pAngle) private -
Method Summary
Modifier and TypeMethodDescriptionfloatgetAngle()getPos()voidhandle(ClientGamePacketListener pHandler) Passes this Packet on to the NetHandler for processing.type()private voidwrite(FriendlyByteBuf p_133125_) Writes the raw packet data to the data stream.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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Field Details
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STREAM_CODEC
public static final StreamCodec<FriendlyByteBuf,ClientboundSetDefaultSpawnPositionPacket> STREAM_CODEC -
pos
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angle
private final float angle
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Constructor Details
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ClientboundSetDefaultSpawnPositionPacket
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ClientboundSetDefaultSpawnPositionPacket
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Method Details
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write
Writes the raw packet data to the data stream. -
type
- Specified by:
typein interfacePacket<ClientGamePacketListener>
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handle
Passes this Packet on to the NetHandler for processing.- Specified by:
handlein interfacePacket<ClientGamePacketListener>
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getPos
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getAngle
public float getAngle()
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