Class ClientboundSetDefaultSpawnPositionPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundSetDefaultSpawnPositionPacket
- All Implemented Interfaces:
Packet<ClientGamePacketListener>
public class ClientboundSetDefaultSpawnPositionPacket
extends Object
implements Packet<ClientGamePacketListener>
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Field Summary
Fields -
Constructor Summary
ConstructorsModifierConstructorDescriptionClientboundSetDefaultSpawnPositionPacket
(BlockPos pPos, float pAngle) private
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Method Summary
Modifier and TypeMethodDescriptionfloat
getAngle()
getPos()
void
handle
(ClientGamePacketListener pHandler) Passes this Packet on to the NetHandler for processing.type()
private void
write
(FriendlyByteBuf p_133125_) Writes the raw packet data to the data stream.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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Field Details
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STREAM_CODEC
public static final StreamCodec<FriendlyByteBuf,ClientboundSetDefaultSpawnPositionPacket> STREAM_CODEC -
pos
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angle
private final float angle
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Constructor Details
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ClientboundSetDefaultSpawnPositionPacket
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ClientboundSetDefaultSpawnPositionPacket
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Method Details
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write
Writes the raw packet data to the data stream. -
type
- Specified by:
type
in interfacePacket<ClientGamePacketListener>
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handle
Passes this Packet on to the NetHandler for processing.- Specified by:
handle
in interfacePacket<ClientGamePacketListener>
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getPos
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getAngle
public float getAngle()
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