Class ClientboundPlayerLookAtPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundPlayerLookAtPacket
- All Implemented Interfaces:
Packet<ClientGamePacketListener>
public class ClientboundPlayerLookAtPacket
extends Object
implements Packet<ClientGamePacketListener>
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final boolean
private final int
private final EntityAnchorArgument.Anchor
static final StreamCodec
<FriendlyByteBuf, ClientboundPlayerLookAtPacket> private final EntityAnchorArgument.Anchor
private final double
private final double
private final double
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Constructor Summary
ConstructorsModifierConstructorDescriptionClientboundPlayerLookAtPacket
(EntityAnchorArgument.Anchor pFromAnchor, double pX, double pY, double pZ) ClientboundPlayerLookAtPacket
(EntityAnchorArgument.Anchor pFromAnchor, Entity pEntity, EntityAnchorArgument.Anchor pToAnchor) private
ClientboundPlayerLookAtPacket
(FriendlyByteBuf p_179146_) -
Method Summary
Modifier and TypeMethodDescriptiongetPosition
(Level pLevel) void
handle
(ClientGamePacketListener pHandler) Passes this Packet on to the NetHandler for processing.type()
private void
write
(FriendlyByteBuf p_132795_) Writes the raw packet data to the data stream.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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Field Details
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STREAM_CODEC
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x
private final double x -
y
private final double y -
z
private final double z -
entity
private final int entity -
fromAnchor
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toAnchor
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atEntity
private final boolean atEntity
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Constructor Details
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ClientboundPlayerLookAtPacket
public ClientboundPlayerLookAtPacket(EntityAnchorArgument.Anchor pFromAnchor, double pX, double pY, double pZ) -
ClientboundPlayerLookAtPacket
public ClientboundPlayerLookAtPacket(EntityAnchorArgument.Anchor pFromAnchor, Entity pEntity, EntityAnchorArgument.Anchor pToAnchor) -
ClientboundPlayerLookAtPacket
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Method Details
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write
Writes the raw packet data to the data stream. -
type
- Specified by:
type
in interfacePacket<ClientGamePacketListener>
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handle
Passes this Packet on to the NetHandler for processing.- Specified by:
handle
in interfacePacket<ClientGamePacketListener>
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getFromAnchor
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getPosition
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