Class ParrotOnShoulderLayer<T extends Player>
java.lang.Object
net.minecraft.client.renderer.entity.layers.RenderLayer<T,PlayerModel<T>>
net.minecraft.client.renderer.entity.layers.ParrotOnShoulderLayer<T>
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Field Summary
Fields -
Constructor Summary
ConstructorsConstructorDescriptionParrotOnShoulderLayer
(RenderLayerParent<T, PlayerModel<T>> pRenderer, EntityModelSet pModelSet) -
Method Summary
Modifier and TypeMethodDescriptionprivate void
render
(PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, T pLivingEntity, float pLimbSwing, float pLimbSwingAmount, float pNetHeadYaw, float pHeadPitch, boolean pLeftShoulder) void
render
(PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, T pLivingEntity, float pLimbSwing, float pLimbSwingAmount, float pPartialTicks, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) Methods inherited from class net.minecraft.client.renderer.entity.layers.RenderLayer
coloredCutoutModelCopyLayerRender, getParentModel, getTextureLocation, renderColoredCutoutModel
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Field Details
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model
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Constructor Details
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ParrotOnShoulderLayer
public ParrotOnShoulderLayer(RenderLayerParent<T, PlayerModel<T>> pRenderer, EntityModelSet pModelSet)
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Method Details
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render
public void render(PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, T pLivingEntity, float pLimbSwing, float pLimbSwingAmount, float pPartialTicks, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) - Specified by:
render
in classRenderLayer<T extends Player,
PlayerModel<T extends Player>>
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render
private void render(PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, T pLivingEntity, float pLimbSwing, float pLimbSwingAmount, float pNetHeadYaw, float pHeadPitch, boolean pLeftShoulder)
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