Class WitchModel<T extends Entity>

All Implemented Interfaces:
HeadedModel, VillagerHeadModel

public class WitchModel<T extends Entity> extends VillagerModel<T>
  • Field Details

    • holdingItem

      private boolean holdingItem
  • Constructor Details

    • WitchModel

      public WitchModel(ModelPart pRoot)
  • Method Details

    • createBodyLayer

      public static LayerDefinition createBodyLayer()
    • setupAnim

      public void setupAnim(T pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch)
      Sets this entity's model rotation angles
      Overrides:
      setupAnim in class VillagerModel<T extends Entity>
    • getNose

      public ModelPart getNose()
    • setHoldingItem

      public void setHoldingItem(boolean pHoldingItem)