Package net.minecraft.client.model
Class WardenModel<T extends Warden>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<T>
net.minecraft.client.model.HierarchicalModel<T>
net.minecraft.client.model.WardenModel<T>
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Field Summary
FieldsModifier and TypeFieldDescriptionprotected final ModelPart
protected final ModelPart
private static final float
private static final float
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
private final ModelPart
Fields inherited from class net.minecraft.client.model.EntityModel
attackTime, riding, young
Fields inherited from class net.minecraft.client.model.Model
renderType
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprivate void
animateHeadLookTarget
(float pYaw, float pPitch) private void
animateIdlePose
(float pAgeInTicks) private void
animateTendrils
(T pEntity, float pAgeInTicks, float pPartialTick) private void
animateWalk
(float pLimbSwing, float pLimbSwingAmount) static LayerDefinition
private void
root()
void
setupAnim
(T pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) Sets this entity's model rotation anglesMethods inherited from class net.minecraft.client.model.HierarchicalModel
animate, animate, animate, animate, animateWalk, animateWalk, applyStatic, applyStatic, getAnimation, getAnyDescendantWithName, renderToBuffer
Methods inherited from class net.minecraft.client.model.EntityModel
copyPropertiesTo, prepareMobModel
Methods inherited from class net.minecraft.client.model.Model
renderToBuffer, renderType
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Field Details
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DEFAULT_ARM_X_Y
private static final float DEFAULT_ARM_X_Y- See Also:
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DEFAULT_ARM_Z
private static final float DEFAULT_ARM_Z- See Also:
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root
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bone
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body
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head
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rightTendril
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leftTendril
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leftLeg
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leftArm
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leftRibcage
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rightArm
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rightLeg
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rightRibcage
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tendrilsLayerModelParts
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heartLayerModelParts
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bioluminescentLayerModelParts
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pulsatingSpotsLayerModelParts
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Constructor Details
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WardenModel
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Method Details
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createBodyLayer
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setupAnim
public void setupAnim(T pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) Sets this entity's model rotation angles- Specified by:
setupAnim
in classEntityModel<T extends Warden>
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animateHeadLookTarget
private void animateHeadLookTarget(float pYaw, float pPitch) -
animateIdlePose
private void animateIdlePose(float pAgeInTicks) -
animateWalk
private void animateWalk(float pLimbSwing, float pLimbSwingAmount) -
resetArmPoses
private void resetArmPoses() -
animateTendrils
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root
- Specified by:
root
in classHierarchicalModel<T extends Warden>
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getTendrilsLayerModelParts
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getHeartLayerModelParts
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getBioluminescentLayerModelParts
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getPulsatingSpotsLayerModelParts
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