Class SheepModel<T extends Sheep>


public class SheepModel<T extends Sheep> extends QuadrupedModel<T>
  • Field Details

    • headXRot

      private float headXRot
  • Constructor Details

    • SheepModel

      public SheepModel(ModelPart pRoot)
  • Method Details

    • createBodyLayer

      public static LayerDefinition createBodyLayer()
    • prepareMobModel

      public void prepareMobModel(T pEntity, float pLimbSwing, float pLimbSwingAmount, float pPartialTick)
      Overrides:
      prepareMobModel in class EntityModel<T extends Sheep>
    • setupAnim

      public void setupAnim(T pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch)
      Sets this entity's model rotation angles
      Overrides:
      setupAnim in class QuadrupedModel<T extends Sheep>