Package net.minecraft.client.model
Class ArmorStandModel
- All Implemented Interfaces:
ArmedModel
,HeadedModel
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.HumanoidModel
HumanoidModel.ArmPose
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final String
private final ModelPart
private static final String
private final ModelPart
private static final String
private final ModelPart
private static final String
private final ModelPart
Fields inherited from class net.minecraft.client.model.HumanoidModel
body, crouching, hat, HAT_OVERLAY_SCALE, head, leftArm, leftArmPose, leftLeg, LEGGINGS_OVERLAY_SCALE, OVERLAY_SCALE, rightArm, rightArmPose, rightLeg, swimAmount, TOOT_HORN_XROT_BASE, TOOT_HORN_YROT_BASE
Fields inherited from class net.minecraft.client.model.EntityModel
attackTime, riding, young
Fields inherited from class net.minecraft.client.model.Model
renderType
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic LayerDefinition
void
prepareMobModel
(ArmorStand pEntity, float pLimbSwing, float pLimbSwingAmount, float pPartialTick) void
setupAnim
(ArmorStand pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) Sets this entity's model rotation anglesvoid
translateToHand
(HumanoidArm pSide, PoseStack pPoseStack) Methods inherited from class net.minecraft.client.model.ArmorStandArmorModel
createBodyLayer
Methods inherited from class net.minecraft.client.model.HumanoidModel
copyPropertiesTo, createMesh, getArm, getHead, headParts, rotlerpRad, setAllVisible, setupAttackAnimation
Methods inherited from class net.minecraft.client.model.AgeableListModel
renderToBuffer
Methods inherited from class net.minecraft.client.model.EntityModel
copyPropertiesTo
Methods inherited from class net.minecraft.client.model.Model
renderToBuffer, renderType
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Field Details
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RIGHT_BODY_STICK
- See Also:
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LEFT_BODY_STICK
- See Also:
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SHOULDER_STICK
- See Also:
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BASE_PLATE
- See Also:
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rightBodyStick
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leftBodyStick
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shoulderStick
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basePlate
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Constructor Details
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ArmorStandModel
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Method Details
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createBodyLayer
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prepareMobModel
public void prepareMobModel(ArmorStand pEntity, float pLimbSwing, float pLimbSwingAmount, float pPartialTick) - Overrides:
prepareMobModel
in classHumanoidModel<ArmorStand>
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setupAnim
public void setupAnim(ArmorStand pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) Sets this entity's model rotation angles- Overrides:
setupAnim
in classArmorStandArmorModel
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bodyParts
- Overrides:
bodyParts
in classHumanoidModel<ArmorStand>
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translateToHand
- Specified by:
translateToHand
in interfaceArmedModel
- Overrides:
translateToHand
in classHumanoidModel<ArmorStand>
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