Package net.minecraft.client.model
Class ArmorStandModel
- All Implemented Interfaces:
ArmedModel,HeadedModel
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.HumanoidModel
HumanoidModel.ArmPose -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final Stringprivate final ModelPartprivate static final Stringprivate final ModelPartprivate static final Stringprivate final ModelPartprivate static final Stringprivate final ModelPartFields inherited from class net.minecraft.client.model.HumanoidModel
body, crouching, hat, HAT_OVERLAY_SCALE, head, leftArm, leftArmPose, leftLeg, LEGGINGS_OVERLAY_SCALE, OVERLAY_SCALE, rightArm, rightArmPose, rightLeg, swimAmount, TOOT_HORN_XROT_BASE, TOOT_HORN_YROT_BASEFields inherited from class net.minecraft.client.model.EntityModel
attackTime, riding, youngFields inherited from class net.minecraft.client.model.Model
renderType -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic LayerDefinitionvoidprepareMobModel(ArmorStand pEntity, float pLimbSwing, float pLimbSwingAmount, float pPartialTick) voidsetupAnim(ArmorStand pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) Sets this entity's model rotation anglesvoidtranslateToHand(HumanoidArm pSide, PoseStack pPoseStack) Methods inherited from class net.minecraft.client.model.ArmorStandArmorModel
createBodyLayerMethods inherited from class net.minecraft.client.model.HumanoidModel
copyPropertiesTo, createMesh, getArm, getHead, headParts, rotlerpRad, setAllVisible, setupAttackAnimationMethods inherited from class net.minecraft.client.model.AgeableListModel
renderToBufferMethods inherited from class net.minecraft.client.model.EntityModel
copyPropertiesToMethods inherited from class net.minecraft.client.model.Model
renderToBuffer, renderType
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Field Details
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RIGHT_BODY_STICK
- See Also:
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LEFT_BODY_STICK
- See Also:
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SHOULDER_STICK
- See Also:
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BASE_PLATE
- See Also:
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rightBodyStick
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leftBodyStick
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shoulderStick
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basePlate
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Constructor Details
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ArmorStandModel
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Method Details
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createBodyLayer
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prepareMobModel
public void prepareMobModel(ArmorStand pEntity, float pLimbSwing, float pLimbSwingAmount, float pPartialTick) - Overrides:
prepareMobModelin classHumanoidModel<ArmorStand>
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setupAnim
public void setupAnim(ArmorStand pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) Sets this entity's model rotation angles- Overrides:
setupAnimin classArmorStandArmorModel
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bodyParts
- Overrides:
bodyPartsin classHumanoidModel<ArmorStand>
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translateToHand
- Specified by:
translateToHandin interfaceArmedModel- Overrides:
translateToHandin classHumanoidModel<ArmorStand>
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