Package net.minecraft.client.model
Class ArmorStandArmorModel
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<ArmorStand>
net.minecraft.client.model.AgeableListModel<ArmorStand>
net.minecraft.client.model.HumanoidModel<ArmorStand>
net.minecraft.client.model.ArmorStandArmorModel
- All Implemented Interfaces:
ArmedModel
,HeadedModel
- Direct Known Subclasses:
ArmorStandModel
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.HumanoidModel
HumanoidModel.ArmPose
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Field Summary
Fields inherited from class net.minecraft.client.model.HumanoidModel
body, crouching, hat, HAT_OVERLAY_SCALE, head, leftArm, leftArmPose, leftLeg, LEGGINGS_OVERLAY_SCALE, OVERLAY_SCALE, rightArm, rightArmPose, rightLeg, swimAmount, TOOT_HORN_XROT_BASE, TOOT_HORN_YROT_BASE
Fields inherited from class net.minecraft.client.model.EntityModel
attackTime, riding, young
Fields inherited from class net.minecraft.client.model.Model
renderType
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic LayerDefinition
createBodyLayer
(CubeDeformation pCubeDeformation) void
setupAnim
(ArmorStand pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) Sets this entity's model rotation anglesMethods inherited from class net.minecraft.client.model.HumanoidModel
bodyParts, copyPropertiesTo, createMesh, getArm, getHead, headParts, prepareMobModel, rotlerpRad, setAllVisible, setupAttackAnimation, translateToHand
Methods inherited from class net.minecraft.client.model.AgeableListModel
renderToBuffer
Methods inherited from class net.minecraft.client.model.EntityModel
copyPropertiesTo
Methods inherited from class net.minecraft.client.model.Model
renderToBuffer, renderType
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Constructor Details
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ArmorStandArmorModel
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Method Details
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createBodyLayer
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setupAnim
public void setupAnim(ArmorStand pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) Sets this entity's model rotation angles- Overrides:
setupAnim
in classHumanoidModel<ArmorStand>
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