Class AnimationUtils

java.lang.Object
net.minecraft.client.model.AnimationUtils

public class AnimationUtils extends Object
  • Constructor Details

    • AnimationUtils

      public AnimationUtils()
  • Method Details

    • animateCrossbowHold

      public static void animateCrossbowHold(ModelPart pRightArm, ModelPart pLeftArm, ModelPart pHead, boolean pRightHanded)
    • animateCrossbowCharge

      public static void animateCrossbowCharge(ModelPart pRightArm, ModelPart pLeftArm, LivingEntity pLivingEntity, boolean pRightHanded)
    • swingWeaponDown

      public static <T extends Mob> void swingWeaponDown(ModelPart pRightArm, ModelPart pLeftArm, T pMob, float pAttackTime, float pAgeInTicks)
    • bobModelPart

      public static void bobModelPart(ModelPart pModelPart, float pAgeInTicks, float pMultiplier)
    • bobArms

      public static void bobArms(ModelPart pRightArm, ModelPart pLeftArm, float pAgeInTicks)
    • animateZombieArms

      public static void animateZombieArms(ModelPart pLeftArm, ModelPart pRightArm, boolean pIsAggressive, float pAttackTime, float pAgeInTicks)