Class ItemEntityPickupEvent.Pre

java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.entity.player.ItemEntityPickupEvent
net.neoforged.neoforge.event.entity.player.ItemEntityPickupEvent.Pre
Enclosing class:
ItemEntityPickupEvent

public static class ItemEntityPickupEvent.Pre extends ItemEntityPickupEvent
This event is fired when a player collides with an ItemEntity on the ground. It can be used to determine if the item may be picked up by the player.

If the pickup is successful (either by force or by default rules) ItemEntityPickupEvent.Post will be fired.

This event is only fired on the logical server.