Uses of Class
net.neoforged.neoforge.client.submit.RenderPhaseKey
Packages that use RenderPhaseKey
Package
Description
Extension interfaces for
client-only classes.-
Uses of RenderPhaseKey in net.minecraft.client.renderer
Methods in net.minecraft.client.renderer with parameters of type RenderPhaseKeyModifier and TypeMethodDescription<T extends SubmitNode, S extends T>
voidSubmitNodeCollection.submitSpecial(RenderPhaseKey<T> phaseKey, S submitNode) -
Uses of RenderPhaseKey in net.neoforged.neoforge.client.extensions
Methods in net.neoforged.neoforge.client.extensions with parameters of type RenderPhaseKeyModifier and TypeMethodDescriptiondefault <T extends SubmitNode, S extends T>
voidOrderedSubmitNodeCollectorExtension.submitSpecial(RenderPhaseKey<T> phaseKey, S submitNode) default <T extends SubmitNode, S extends T>
voidSubmitNodeStorageExtension.submitSpecial(RenderPhaseKey<T> phaseKey, S submitNode) -
Uses of RenderPhaseKey in net.neoforged.neoforge.client.submit
Fields in net.neoforged.neoforge.client.submit declared as RenderPhaseKeyModifier and TypeFieldDescriptionstatic final RenderPhaseKey<SubmitNode> RenderPhaseKeys.AFTER_TERRAINstatic final RenderPhaseKey<SubmitNode> RenderPhaseKeys.ALWAYS_ON_TOPstatic final RenderPhaseKey<SubmitNode> RenderPhaseKeys.BREAKING_OVERLAYstatic final RenderPhaseKey<SubmitNode> RenderPhaseKeys.GIZMOSstatic final RenderPhaseKey<SubmitNode> RenderPhaseKeys.NAME_TAGSstatic final RenderPhaseKey<SubmitNode> RenderPhaseKeys.OUTLINEstatic final RenderPhaseKey<TranslucentSubmit> RenderPhaseKeys.SEE_THROUGH_NAME_TAGSstatic final RenderPhaseKey<SubmitNode> RenderPhaseKeys.SHADOWSstatic final RenderPhaseKey<SubmitNode> RenderPhaseKeys.SHAPE_OUTLINESstatic final RenderPhaseKey<SubmitNode> RenderPhaseKeys.SOLIDstatic final RenderPhaseKey<SubmitNode> RenderPhaseKeys.TEXTSstatic final RenderPhaseKey<TranslucentSubmit> RenderPhaseKeys.TRANSLUCENT_BLOCKS_AND_ITEMSstatic final RenderPhaseKey<SubmitNode> RenderPhaseKeys.TRANSLUCENT_CUSTOM_GEOMETRYstatic final RenderPhaseKey<TranslucentSubmit> RenderPhaseKeys.TRANSLUCENT_MODELSstatic final RenderPhaseKey<SubmitNode> RenderPhaseKeys.WATER_MASK