Uses of Record Class
com.mojang.blaze3d.vulkan.glsl.IntermediaryShaderModule
Packages that use IntermediaryShaderModule
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Uses of IntermediaryShaderModule in com.mojang.blaze3d.vulkan
Fields in com.mojang.blaze3d.vulkan with type parameters of type IntermediaryShaderModuleModifier and TypeFieldDescriptionprivate final Map<VulkanDevice.ShaderCompilationKey, IntermediaryShaderModule> VulkanDevice.shaderCacheMethods in com.mojang.blaze3d.vulkan that return IntermediaryShaderModuleModifier and TypeMethodDescriptionprivate IntermediaryShaderModuleVulkanDevice.compileShader(VulkanDevice.ShaderCompilationKey key, ShaderSource shaderSource) protected IntermediaryShaderModuleVulkanDevice.getOrCompileShader(Identifier id, ShaderType type, ShaderDefines defines, ShaderSource shaderSource) -
Uses of IntermediaryShaderModule in com.mojang.blaze3d.vulkan.glsl
Fields in com.mojang.blaze3d.vulkan.glsl declared as IntermediaryShaderModuleModifier and TypeFieldDescriptionstatic final IntermediaryShaderModuleIntermediaryShaderModule.INVALIDMethods in com.mojang.blaze3d.vulkan.glsl that return IntermediaryShaderModuleModifier and TypeMethodDescriptionstatic IntermediaryShaderModuleIntermediaryShaderModule.createFromSpirv(String filename, ByteBuffer spirv) GlslCompiler.createIntermediary(String filename, String source, ShaderType type) Methods in com.mojang.blaze3d.vulkan.glsl with parameters of type IntermediaryShaderModuleModifier and TypeMethodDescriptionprivate static voidGlslCompiler.addToBindGroup(List<VulkanBindGroupLayout.Entry> entries, IntermediaryShaderModule shader, RenderPipeline pipeline) GlslCompiler.compile(VulkanDevice device, RenderPipeline pipeline, IntermediaryShaderModule vertex, IntermediaryShaderModule fragment)