Uses of Class
com.mojang.blaze3d.systems.GpuDevice
Packages that use GpuDevice
Package
Description
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Uses of GpuDevice in com.mojang.blaze3d.opengl
Methods in com.mojang.blaze3d.opengl that return GpuDeviceModifier and TypeMethodDescriptionGlBackend.createDevice(long window, ShaderSource defaultShaderSource, GpuDebugOptions debugOptions, Runnable criticalShaderLoader) -
Uses of GpuDevice in com.mojang.blaze3d.systems
Fields in com.mojang.blaze3d.systems declared as GpuDeviceMethods in com.mojang.blaze3d.systems that return GpuDeviceModifier and TypeMethodDescriptionGpuBackend.createDevice(long window, ShaderSource defaultShaderSource, GpuDebugOptions debugOptions, Runnable criticalShaderLoader) static GpuDeviceRenderSystem.getDevice()RenderSystem.tryGetDevice()Methods in com.mojang.blaze3d.systems with parameters of type GpuDeviceConstructors in com.mojang.blaze3d.systems with parameters of type GpuDevice -
Uses of GpuDevice in com.mojang.blaze3d.vertex
Methods in com.mojang.blaze3d.vertex with parameters of type GpuDeviceModifier and TypeMethodDescriptionstatic StagingBufferbooleanUberGpuBuffer.uploadStagedAllocations(GpuDevice gpuDevice, StagingBuffer.Uploader uploader) Constructors in com.mojang.blaze3d.vertex with parameters of type GpuDeviceModifierConstructorDescriptionUberGpuBufferHeap(long size, GpuDevice gpuDevice, int usage, String name) -
Uses of GpuDevice in com.mojang.blaze3d.vulkan
Methods in com.mojang.blaze3d.vulkan that return GpuDeviceModifier and TypeMethodDescriptionVulkanBackend.createDevice(long window, ShaderSource defaultShaderSource, GpuDebugOptions debugOptions, Runnable criticalShaderLoader) -
Uses of GpuDevice in net.minecraft.client.renderer
Methods in net.minecraft.client.renderer with parameters of type GpuDeviceModifier and TypeMethodDescriptionvoidprivate voidStagedVertexBuffer.uploadDrawsToBuffers(GpuDevice device, List<StagedVertexBuffer.Draw> draws, GpuBuffer vertexGpuBuffer, @Nullable GpuBuffer indexGpuBuffer, int vertexBufferSize, int indexBufferSize)