Uses of Class
com.mojang.blaze3d.opengl.GlProgram
Packages that use GlProgram
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Uses of GlProgram in com.mojang.blaze3d.opengl
Fields in com.mojang.blaze3d.opengl declared as GlProgramModifier and TypeFieldDescriptionstatic final GlProgramGlProgram.INVALID_PROGRAMGlCommandEncoder.lastProgramprivate final GlProgramGlRenderPipeline.programThe field for theprogramrecord component.Methods in com.mojang.blaze3d.opengl that return GlProgramModifier and TypeMethodDescriptionprivate GlProgramGlDevice.compileProgram(RenderPipeline pipeline, ShaderSource shaderSource) static GlProgramGlProgram.link(GlShaderModule vertexShader, GlShaderModule fragmentShader, @Nullable VertexFormat[] vertexBindings, String debugLabel) GlRenderPipeline.program()Returns the value of theprogramrecord component.Methods in com.mojang.blaze3d.opengl with parameters of type GlProgramModifier and TypeMethodDescriptionvoidGlDebugLabel.applyLabel(GlProgram program) voidGlDebugLabel.Core.applyLabel(GlProgram program) voidGlDebugLabel.Ext.applyLabel(GlProgram program) Constructors in com.mojang.blaze3d.opengl with parameters of type GlProgramModifierConstructorDescriptionGlRenderPipeline(RenderPipeline info, GlProgram program) Creates an instance of aGlRenderPipelinerecord class.