Uses of Record Class
com.mojang.blaze3d.buffers.GpuBufferSlice.MappedView
Packages that use GpuBufferSlice.MappedView
Package
Description
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Uses of GpuBufferSlice.MappedView in com.mojang.blaze3d.buffers
Methods in com.mojang.blaze3d.buffers that return GpuBufferSlice.MappedViewModifier and TypeMethodDescriptionGpuBuffer.map(boolean read, boolean write) abstract GpuBufferSlice.MappedViewGpuBuffer.map(long offset, long length, boolean read, boolean write) GpuBufferSlice.map(boolean read, boolean write) -
Uses of GpuBufferSlice.MappedView in com.mojang.blaze3d.opengl
Methods in com.mojang.blaze3d.opengl that return GpuBufferSlice.MappedViewModifier and TypeMethodDescriptionGlTransientMemory.Fallback.allocateGpuMapped(long size, long alignment, int usage, long minimumAllocation, long elementSize) GlTransientMemory.PersistentMapping.allocateGpuMapped(long size, long alignment, int usage, long minimumAllocation, long elementSize) GlTransientMemory.Fallback.allocateStaging(long size, long alignment, int usage, long minimumAllocation, long elementSize) GlTransientMemory.PersistentMapping.allocateStaging(long size, long alignment, int usage, long minimumAllocation, long elementSize) GlBuffer.Direct.map(long offset, long length, boolean read, boolean write) GlTransientMemory.TransientGpuBuffer.map(long offset, long length, boolean read, boolean write) -
Uses of GpuBufferSlice.MappedView in com.mojang.blaze3d.systems
Methods in com.mojang.blaze3d.systems that return GpuBufferSlice.MappedViewModifier and TypeMethodDescriptiondefault GpuBufferSlice.MappedViewTransientMemory.allocateGpuMapped(long size, long alignment, int usage) TransientMemory.allocateGpuMapped(long size, long alignment, int usage, long minimumAllocation, long elementSize) default GpuBufferSlice.MappedViewTransientMemory.allocateStaging(long size, long alignment, int usage) TransientMemory.allocateStaging(long size, long alignment, int usage, long minimumAllocation, long elementSize) -
Uses of GpuBufferSlice.MappedView in com.mojang.blaze3d.vertex
Fields in com.mojang.blaze3d.vertex declared as GpuBufferSlice.MappedViewModifier and TypeFieldDescriptionprivate GpuBufferSlice.MappedViewStagingBuffer.PersistentlyMapped.currentMappedView -
Uses of GpuBufferSlice.MappedView in com.mojang.blaze3d.vulkan
Methods in com.mojang.blaze3d.vulkan that return GpuBufferSlice.MappedViewModifier and TypeMethodDescriptionVulkanTransientMemory.allocateGpuMapped(long size, long alignment, int usage, long minimumAllocation, long elementSize) VulkanTransientMemory.allocateStaging(long size, long alignment, int usage, long minimumAllocation, long elementSize) VulkanGpuBuffer.Direct.map(long offset, long length, boolean read, boolean write) VulkanTransientMemory.TransientGpuBuffer.map(long offset, long length, boolean read, boolean write) -
Uses of GpuBufferSlice.MappedView in com.mojang.blaze3d.vulkan.checkpoints
Fields in com.mojang.blaze3d.vulkan.checkpoints declared as GpuBufferSlice.MappedViewModifier and TypeFieldDescriptionprivate final GpuBufferSlice.MappedViewAmdCheckpointExtension.AmdCheckpointStorage.mappedView