Uses of Class
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces.SimpleGrid
Packages that use WoodlandMansionPieces.SimpleGrid
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Uses of WoodlandMansionPieces.SimpleGrid in net.minecraft.world.level.levelgen.structure.structures
Fields in net.minecraft.world.level.levelgen.structure.structures declared as WoodlandMansionPieces.SimpleGridModifier and TypeFieldDescriptionprivate final WoodlandMansionPieces.SimpleGridWoodlandMansionPieces.MansionGrid.baseGridprivate final WoodlandMansionPieces.SimpleGrid[]WoodlandMansionPieces.MansionGrid.floorRoomsprivate final WoodlandMansionPieces.SimpleGridWoodlandMansionPieces.MansionGrid.thirdFloorGridMethods in net.minecraft.world.level.levelgen.structure.structures with parameters of type WoodlandMansionPieces.SimpleGridModifier and TypeMethodDescriptionprivate booleanWoodlandMansionPieces.MansionGrid.cleanEdges(WoodlandMansionPieces.SimpleGrid grid) private voidWoodlandMansionPieces.MansionPiecePlacer.createRoof(List<WoodlandMansionPieces.WoodlandMansionPiece> pieces, BlockPos roofOrigin, Rotation rotation, WoodlandMansionPieces.SimpleGrid grid, @Nullable WoodlandMansionPieces.SimpleGrid aboveGrid) @Nullable DirectionWoodlandMansionPieces.MansionGrid.get1x2RoomDirection(WoodlandMansionPieces.SimpleGrid grid, int x, int y, int floorNum, int roomId) private voidWoodlandMansionPieces.MansionGrid.identifyRooms(WoodlandMansionPieces.SimpleGrid fromGrid, WoodlandMansionPieces.SimpleGrid roomGrid) static booleanWoodlandMansionPieces.MansionGrid.isHouse(WoodlandMansionPieces.SimpleGrid grid, int x, int y) booleanWoodlandMansionPieces.MansionGrid.isRoomId(WoodlandMansionPieces.SimpleGrid grid, int x, int y, int floor, int roomId) private voidWoodlandMansionPieces.MansionGrid.recursiveCorridor(WoodlandMansionPieces.SimpleGrid grid, int x, int y, Direction heading, int depth) private voidWoodlandMansionPieces.MansionPiecePlacer.traverseOuterWalls(List<WoodlandMansionPieces.WoodlandMansionPiece> pieces, WoodlandMansionPieces.PlacementData data, WoodlandMansionPieces.SimpleGrid grid, Direction gridDirection, int startX, int startY, int endX, int endY)