Uses of Enum Class
net.minecraft.world.level.entity.Visibility
Packages that use Visibility
-
Uses of Visibility in net.minecraft.world.level.entity
Subclasses with type arguments of type Visibility in net.minecraft.world.level.entityFields in net.minecraft.world.level.entity declared as VisibilityFields in net.minecraft.world.level.entity with type parameters of type VisibilityModifier and TypeFieldDescriptionprivate final it.unimi.dsi.fastutil.longs.Long2ObjectMap<Visibility> PersistentEntitySectionManager.chunkVisibilityprivate final it.unimi.dsi.fastutil.longs.Long2ObjectFunction<Visibility> EntitySectionStorage.intialSectionVisibilityMethods in net.minecraft.world.level.entity that return VisibilityModifier and TypeMethodDescriptionstatic VisibilityVisibility.fromFullChunkStatus(FullChunkStatus status) private static <T extends EntityAccess>
VisibilityPersistentEntitySectionManager.getEffectiveStatus(T entity, Visibility status) EntitySection.getStatus()EntitySection.updateChunkStatus(Visibility chunkStatus) static VisibilityReturns the enum constant of this class with the specified name.static Visibility[]Visibility.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in net.minecraft.world.level.entity with parameters of type VisibilityModifier and TypeMethodDescriptionprivate static <T extends EntityAccess>
VisibilityPersistentEntitySectionManager.getEffectiveStatus(T entity, Visibility status) EntitySection.updateChunkStatus(Visibility chunkStatus) voidPersistentEntitySectionManager.updateChunkStatus(ChunkPos pos, Visibility chunkStatus) private voidPersistentEntitySectionManager.Callback.updateStatus(Visibility previousStatus, Visibility newStatus) Constructors in net.minecraft.world.level.entity with parameters of type VisibilityConstructor parameters in net.minecraft.world.level.entity with type arguments of type VisibilityModifierConstructorDescriptionEntitySectionStorage(Class<T> entityClass, it.unimi.dsi.fastutil.longs.Long2ObjectFunction<Visibility> intialSectionVisibility)