Uses of Enum Class
net.minecraft.world.entity.ai.behavior.Behavior.Status
Packages that use Behavior.Status
-
Uses of Behavior.Status in net.minecraft.world.entity.ai.behavior
Subclasses with type arguments of type Behavior.Status in net.minecraft.world.entity.ai.behaviorFields in net.minecraft.world.entity.ai.behavior declared as Behavior.StatusModifier and TypeFieldDescriptionprivate Behavior.StatusBehavior.statusprivate Behavior.StatusDoNothing.statusprivate Behavior.StatusGateBehavior.statusprivate Behavior.StatusOneShot.statusMethods in net.minecraft.world.entity.ai.behavior that return Behavior.StatusModifier and TypeMethodDescriptionBehavior.getStatus()BehaviorControl.getStatus()DoNothing.getStatus()GateBehavior.getStatus()final Behavior.StatusOneShot.getStatus()static Behavior.StatusReturns the enum constant of this class with the specified name.static Behavior.Status[]Behavior.Status.values()Returns an array containing the constants of this enum class, in the order they are declared.