Uses of Class
net.minecraft.server.dedicated.Settings.MutableValue
Packages that use Settings.MutableValue
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Uses of Settings.MutableValue in net.minecraft.server.dedicated
Fields in net.minecraft.server.dedicated declared as Settings.MutableValueModifier and TypeFieldDescriptionDedicatedServerProperties.acceptsTransfersDedicatedServerProperties.allowFlightDedicatedServerProperties.difficultyDedicatedServerProperties.enableStatusDedicatedServerProperties.enforceWhitelistDedicatedServerProperties.entityBroadcastRangePercentageDedicatedServerProperties.forceGameModeDedicatedServerProperties.gameModeDedicatedServerProperties.hideOnlinePlayersDedicatedServerProperties.maxPlayersDedicatedServerProperties.motdDedicatedServerProperties.opPermissionsDedicatedServerProperties.pauseWhenEmptySecondsDedicatedServerProperties.playerIdleTimeoutDedicatedServerProperties.simulationDistanceDedicatedServerProperties.spawnProtectionDedicatedServerProperties.statusHeartbeatIntervalDedicatedServerProperties.viewDistanceDedicatedServerProperties.whiteListMethods in net.minecraft.server.dedicated that return Settings.MutableValueModifier and TypeMethodDescriptionprotected Settings<T>.MutableValue<Boolean> Settings.getMutable(String key, boolean defaultValue) protected Settings<T>.MutableValue<Integer> Settings.getMutable(String key, int defaultValue) protected Settings<T>.MutableValue<String> Settings.getMutable(String key, String defaultValue) protected <V> Settings<T>.MutableValue<V> Settings.getMutable(String key, Function<String, @Nullable V> deserializer, Function<V, String> serializer, V defaultValue) protected <V> Settings<T>.MutableValue<V> Settings.getMutable(String key, Function<String, V> deserializer, V defaultValue)