Uses of Class
net.minecraft.client.renderer.LevelRenderer
Packages that use LevelRenderer
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
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Uses of LevelRenderer in net.minecraft.client
Fields in net.minecraft.client declared as LevelRendererMethod parameters in net.minecraft.client with type arguments of type LevelRendererModifier and TypeMethodDescriptionprivate static voidOptions.operateOnLevelRenderer(Consumer<LevelRenderer> consumer) -
Uses of LevelRenderer in net.minecraft.client.multiplayer
Fields in net.minecraft.client.multiplayer declared as LevelRendererModifier and TypeFieldDescriptionprivate final LevelRendererClientLevel.levelRendererprivate final LevelRendererLevelLoadTracker.WaitingForPlayerChunk.levelRendererThe field for thelevelRendererrecord component.private final LevelRendererLevelLoadTracker.WaitingForServer.levelRendererThe field for thelevelRendererrecord component.Methods in net.minecraft.client.multiplayer that return LevelRendererModifier and TypeMethodDescriptionLevelLoadTracker.WaitingForPlayerChunk.levelRenderer()Returns the value of thelevelRendererrecord component.LevelLoadTracker.WaitingForServer.levelRenderer()Returns the value of thelevelRendererrecord component.Methods in net.minecraft.client.multiplayer with parameters of type LevelRendererModifier and TypeMethodDescriptionvoidLevelLoadTracker.startClientLoad(LocalPlayer player, ClientLevel level, LevelRenderer levelRenderer) Constructors in net.minecraft.client.multiplayer with parameters of type LevelRendererModifierConstructorDescriptionClientLevel(ClientPacketListener connection, ClientLevel.ClientLevelData levelData, ResourceKey<Level> dimension, Holder<DimensionType> dimensionType, int serverChunkRadius, int serverSimulationDistance, LevelRenderer levelRenderer, boolean isDebug, long biomeZoomSeed, int seaLevel) privateWaitingForPlayerChunk(LocalPlayer player, ClientLevel level, LevelRenderer levelRenderer, long timeoutAfter) Creates an instance of aWaitingForPlayerChunkrecord class.privateWaitingForServer(LocalPlayer player, ClientLevel level, LevelRenderer levelRenderer, long timeoutAfter) Creates an instance of aWaitingForServerrecord class. -
Uses of LevelRenderer in net.minecraft.client.profiling
Fields in net.minecraft.client.profiling declared as LevelRendererModifier and TypeFieldDescriptionprivate final LevelRendererClientMetricsSamplersProvider.levelRendererConstructors in net.minecraft.client.profiling with parameters of type LevelRendererModifierConstructorDescriptionClientMetricsSamplersProvider(LongSupplier wallTimeSource, LevelRenderer levelRenderer) -
Uses of LevelRenderer in net.minecraft.client.renderer
Fields in net.minecraft.client.renderer declared as LevelRendererConstructors in net.minecraft.client.renderer with parameters of type LevelRendererModifierConstructorDescriptionViewArea(SectionRenderDispatcher sectionRenderDispatcher, Level level, int renderDistance, LevelRenderer levelRenderer) -
Uses of LevelRenderer in net.minecraft.client.renderer.chunk
Fields in net.minecraft.client.renderer.chunk declared as LevelRendererConstructors in net.minecraft.client.renderer.chunk with parameters of type LevelRendererModifierConstructorDescriptionSectionRenderDispatcher(ClientLevel level, LevelRenderer renderer, TracingExecutor executor, RenderBuffers renderBuffers, BlockRenderDispatcher blockRenderer, BlockEntityRenderDispatcher blockEntityRenderDispatcher) -
Uses of LevelRenderer in net.neoforged.neoforge.client.event
Fields in net.neoforged.neoforge.client.event declared as LevelRendererModifier and TypeFieldDescriptionprivate final LevelRendererExtractBlockOutlineRenderStateEvent.levelRendererprivate final LevelRendererExtractLevelRenderStateEvent.levelRendererprivate final LevelRendererRenderLevelStageEvent.levelRendererMethods in net.neoforged.neoforge.client.event that return LevelRendererModifier and TypeMethodDescriptionExtractBlockOutlineRenderStateEvent.getLevelRenderer()Returns theLevelRendererperforming the extraction.ExtractLevelRenderStateEvent.getLevelRenderer()Returns theLevelRendererperforming the extraction.RenderLevelStageEvent.getLevelRenderer()Returns the level renderer.Constructors in net.neoforged.neoforge.client.event with parameters of type LevelRendererModifierConstructorDescriptionAfterLevel(LevelRenderer levelRenderer, LevelRenderState levelRenderState, @Nullable PoseStack poseStack, Matrix4f modelViewMatrix, Iterable<? extends IRenderableSection> renderableSections) AfterOpaqueBlocks(LevelRenderer levelRenderer, LevelRenderState levelRenderState, @Nullable PoseStack poseStack, Matrix4f modelViewMatrix, Iterable<? extends IRenderableSection> renderableSections) AfterOpaqueFeatures(LevelRenderer levelRenderer, LevelRenderState levelRenderState, PoseStack poseStack, Matrix4f modelViewMatrix, Iterable<? extends IRenderableSection> renderableSections) AfterSky(LevelRenderer levelRenderer, LevelRenderState levelRenderState, @Nullable PoseStack poseStack, Matrix4f modelViewMatrix, Iterable<? extends IRenderableSection> renderableSections) AfterTranslucentBlocks(LevelRenderer levelRenderer, LevelRenderState levelRenderState, PoseStack poseStack, Matrix4f modelViewMatrix, Iterable<? extends IRenderableSection> renderableSections) AfterTranslucentFeatures(LevelRenderer levelRenderer, LevelRenderState levelRenderState, PoseStack poseStack, Matrix4f modelViewMatrix, Iterable<? extends IRenderableSection> renderableSections) AfterTranslucentParticles(LevelRenderer levelRenderer, LevelRenderState levelRenderState, PoseStack poseStack, Matrix4f modelViewMatrix, Iterable<? extends IRenderableSection> renderableSections) AfterWeather(LevelRenderer levelRenderer, LevelRenderState levelRenderState, @Nullable PoseStack poseStack, Matrix4f modelViewMatrix, Iterable<? extends IRenderableSection> renderableSections) ExtractBlockOutlineRenderStateEvent(LevelRenderer levelRenderer, ClientLevel level, BlockPos pos, BlockState state, BlockHitResult hitResult, CollisionContext collisionContext, boolean inTranslucentPass, boolean highContrast, Camera camera, LevelRenderState levelRenderState) ExtractLevelRenderStateEvent(LevelRenderer levelRenderer, LevelRenderState renderState, ClientLevel level, Camera camera, Frustum frustum, DeltaTracker deltaTracker, int renderTick) RenderLevelStageEvent(LevelRenderer levelRenderer, LevelRenderState levelRenderState, @Nullable PoseStack poseStack, Matrix4f modelViewMatrix, Iterable<? extends IRenderableSection> renderableSections)