Uses of Interface
com.mojang.blaze3d.vertex.VertexSorting
Packages that use VertexSorting
Package
Description
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Uses of VertexSorting in com.mojang.blaze3d
Fields in com.mojang.blaze3d declared as VertexSortingMethods in com.mojang.blaze3d that return VertexSortingConstructors in com.mojang.blaze3d with parameters of type VertexSortingModifierConstructorDescriptionprivateProjectionType(VertexSorting vertexSorting, ProjectionType.LayeringTransform layeringTransform) -
Uses of VertexSorting in com.mojang.blaze3d.vertex
Fields in com.mojang.blaze3d.vertex declared as VertexSortingModifier and TypeFieldDescriptionstatic final VertexSortingVertexSorting.DISTANCE_TO_ORIGINstatic final VertexSortingVertexSorting.ORTHOGRAPHIC_ZMethods in com.mojang.blaze3d.vertex that return VertexSortingModifier and TypeMethodDescriptionstatic VertexSortingVertexSorting.byDistance(float x, float y, float z) static VertexSortingVertexSorting.byDistance(VertexSorting.DistanceFunction function) static VertexSortingVertexSorting.byDistance(Vector3fc origin) Methods in com.mojang.blaze3d.vertex with parameters of type VertexSortingModifier and TypeMethodDescription@Nullable ByteBufferBuilder.ResultMeshData.SortState.buildSortedIndexBuffer(ByteBufferBuilder target, VertexSorting sorting) @Nullable MeshData.SortStateMeshData.sortQuads(ByteBufferBuilder indexBufferTarget, VertexSorting sorting) -
Uses of VertexSorting in net.minecraft.client.renderer.chunk
Methods in net.minecraft.client.renderer.chunk that return VertexSortingModifier and TypeMethodDescriptionprivate VertexSortingSectionRenderDispatcher.RenderSection.createVertexSorting(SectionPos sectionPos, Vec3 cameraPos) Methods in net.minecraft.client.renderer.chunk with parameters of type VertexSortingModifier and TypeMethodDescriptionSectionCompiler.compile(SectionPos sectionPos, RenderSectionRegion region, VertexSorting vertexSorting, SectionBufferBuilderPack builders) SectionCompiler.compile(SectionPos sectionPos, RenderSectionRegion region, VertexSorting vertexSorting, SectionBufferBuilderPack builders, List<AddSectionGeometryEvent.AdditionalSectionRenderer> additionalRenderers)