Class StructureCheck
java.lang.Object
net.minecraft.world.level.levelgen.structure.StructureCheck
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final BiomeSourceprivate final ChunkGeneratorprivate final ResourceKey<Level> private final com.mojang.datafixers.DataFixerprivate final LevelHeightAccessorprivate final it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.objects.Object2IntMap<Structure>> private static final org.slf4j.Loggerprivate static final intprivate final RandomStateprivate final RegistryAccessprivate final longprivate final ChunkScanAccessprivate final StructureTemplateManager -
Constructor Summary
ConstructorsConstructorDescriptionStructureCheck(ChunkScanAccess pStorageAccess, RegistryAccess pRegistryAccess, StructureTemplateManager pStructureTemplateManager, ResourceKey<Level> pDimension, ChunkGenerator pChunkGenerator, RandomState pRandomState, LevelHeightAccessor pHeightAccessor, BiomeSource pBiomeSource, long pSeed, com.mojang.datafixers.DataFixer pFixerUpper) -
Method Summary
Modifier and TypeMethodDescriptionprivate booleancanCreateStructure(ChunkPos pChunkPos, Structure pStructure) checkStart(ChunkPos pChunkPos, Structure pStructure, StructurePlacement pPlacement, boolean pSkipKnownStructures) private StructureCheckResultcheckStructureInfo(it.unimi.dsi.fastutil.objects.Object2IntMap<Structure> pStructureChunks, Structure pStructure, boolean pSkipKnownStructures) private static it.unimi.dsi.fastutil.objects.Object2IntMap<Structure> deduplicateEmptyMap(it.unimi.dsi.fastutil.objects.Object2IntMap<Structure> pMap) voidincrementReference(ChunkPos pPos, Structure pStructure) private it.unimi.dsi.fastutil.objects.Object2IntMap<Structure> loadStructures(CompoundTag pTag) voidonStructureLoad(ChunkPos pChunkPos, Map<Structure, StructureStart> pChunkStarts) private voidstoreFullResults(long pChunkPos, it.unimi.dsi.fastutil.objects.Object2IntMap<Structure> pStructureChunks) private StructureCheckResulttryLoadFromStorage(ChunkPos pChunkPos, Structure pStructure, boolean pSkipKnownStructures, long pPackedChunkPos)
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Field Details
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LOGGER
private static final org.slf4j.Logger LOGGER -
NO_STRUCTURE
private static final int NO_STRUCTURE- See Also:
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storageAccess
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registryAccess
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structureTemplateManager
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dimension
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chunkGenerator
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randomState
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heightAccessor
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biomeSource
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seed
private final long seed -
fixerUpper
private final com.mojang.datafixers.DataFixer fixerUpper -
loadedChunks
private final it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.objects.Object2IntMap<Structure>> loadedChunks -
featureChecks
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Constructor Details
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StructureCheck
public StructureCheck(ChunkScanAccess pStorageAccess, RegistryAccess pRegistryAccess, StructureTemplateManager pStructureTemplateManager, ResourceKey<Level> pDimension, ChunkGenerator pChunkGenerator, RandomState pRandomState, LevelHeightAccessor pHeightAccessor, BiomeSource pBiomeSource, long pSeed, com.mojang.datafixers.DataFixer pFixerUpper)
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Method Details
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checkStart
public StructureCheckResult checkStart(ChunkPos pChunkPos, Structure pStructure, StructurePlacement pPlacement, boolean pSkipKnownStructures) -
canCreateStructure
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tryLoadFromStorage
@Nullable private StructureCheckResult tryLoadFromStorage(ChunkPos pChunkPos, Structure pStructure, boolean pSkipKnownStructures, long pPackedChunkPos) -
loadStructures
@Nullable private it.unimi.dsi.fastutil.objects.Object2IntMap<Structure> loadStructures(CompoundTag pTag) -
deduplicateEmptyMap
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checkStructureInfo
private StructureCheckResult checkStructureInfo(it.unimi.dsi.fastutil.objects.Object2IntMap<Structure> pStructureChunks, Structure pStructure, boolean pSkipKnownStructures) -
onStructureLoad
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storeFullResults
private void storeFullResults(long pChunkPos, it.unimi.dsi.fastutil.objects.Object2IntMap<Structure> pStructureChunks) -
incrementReference
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