Uses of Interface
net.minecraft.world.level.chunk.StructureAccess
Packages that use StructureAccess
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Uses of StructureAccess in net.minecraft.world.level
Methods in net.minecraft.world.level with parameters of type StructureAccessModifier and TypeMethodDescriptionvoidStructureManager.addReferenceForStructure(SectionPos pSectionPos, Structure pStructure, long pReference, StructureAccess pStructureAccess) StructureManager.getStartForStructure(SectionPos pSectionPos, Structure pStructure, StructureAccess pStructureAccess) voidStructureManager.setStartForStructure(SectionPos pSectionPos, Structure pStructure, StructureStart pStructureStart, StructureAccess pStructureAccess) -
Uses of StructureAccess in net.minecraft.world.level.chunk
Classes in net.minecraft.world.level.chunk that implement StructureAccessModifier and TypeClassDescriptionclassclassclassDuring world generation, adjacent chunks may be fully generated (and thus be level chunks), but are often needed in proto chunk form.classclass