Uses of Class
net.minecraft.world.level.biome.BiomeManager
Packages that use BiomeManager
Package
Description
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Uses of BiomeManager in net.minecraft.client.resources.sounds
Fields in net.minecraft.client.resources.sounds declared as BiomeManagerModifier and TypeFieldDescriptionprivate final BiomeManagerBiomeAmbientSoundsHandler.biomeManagerConstructors in net.minecraft.client.resources.sounds with parameters of type BiomeManagerModifierConstructorDescriptionBiomeAmbientSoundsHandler(LocalPlayer pPlayer, SoundManager pSoundManager, BiomeManager pBiomeManager) -
Uses of BiomeManager in net.minecraft.server.level
Fields in net.minecraft.server.level declared as BiomeManagerMethods in net.minecraft.server.level that return BiomeManager -
Uses of BiomeManager in net.minecraft.world.level
Fields in net.minecraft.world.level declared as BiomeManagerMethods in net.minecraft.world.level that return BiomeManager -
Uses of BiomeManager in net.minecraft.world.level.biome
Methods in net.minecraft.world.level.biome that return BiomeManagerModifier and TypeMethodDescriptionBiomeManager.withDifferentSource(BiomeManager.NoiseBiomeSource pNewSource) -
Uses of BiomeManager in net.minecraft.world.level.chunk
Methods in net.minecraft.world.level.chunk with parameters of type BiomeManagerModifier and TypeMethodDescriptionabstract voidChunkGenerator.applyCarvers(WorldGenRegion pLevel, long pSeed, RandomState pRandom, BiomeManager pBiomeManager, StructureManager pStructureManager, ChunkAccess pChunk) -
Uses of BiomeManager in net.minecraft.world.level.levelgen
Methods in net.minecraft.world.level.levelgen with parameters of type BiomeManagerModifier and TypeMethodDescriptionvoidDebugLevelSource.applyCarvers(WorldGenRegion pLevel, long pSeed, RandomState pRandom, BiomeManager pBiomeManager, StructureManager pStructureManager, ChunkAccess pChunk) voidFlatLevelSource.applyCarvers(WorldGenRegion pLevel, long pSeed, RandomState pRandom, BiomeManager pBiomeManager, StructureManager pStructureManager, ChunkAccess pChunk) voidNoiseBasedChunkGenerator.applyCarvers(WorldGenRegion pLevel, long pSeed, RandomState pRandom, BiomeManager pBiomeManager, StructureManager pStructureManager, ChunkAccess pChunk) voidNoiseBasedChunkGenerator.buildSurface(ChunkAccess pChunk, WorldGenerationContext pContext, RandomState pRandom, StructureManager pStructureManager, BiomeManager pBiomeManager, Registry<Biome> pBiomes, Blender pBlender) voidSurfaceSystem.buildSurface(RandomState pRandomState, BiomeManager pBiomeManager, Registry<Biome> pBiomes, boolean pUseLegacyRandomSource, WorldGenerationContext pContext, ChunkAccess pChunk, NoiseChunk pNoiseChunk, SurfaceRules.RuleSource pRuleSource)