Uses of Record Class
net.minecraft.core.Rotations
Packages that use Rotations
Package
Description
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Uses of Rotations in net.minecraft.client.renderer.entity.state
Fields in net.minecraft.client.renderer.entity.state declared as RotationsModifier and TypeFieldDescriptionArmorStandRenderState.bodyPoseArmorStandRenderState.headPoseArmorStandRenderState.leftArmPoseArmorStandRenderState.leftLegPoseArmorStandRenderState.rightArmPoseArmorStandRenderState.rightLegPose -
Uses of Rotations in net.minecraft.core
Fields in net.minecraft.core with type parameters of type RotationsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<Rotations> Rotations.CODECstatic final StreamCodec<io.netty.buffer.ByteBuf, Rotations> Rotations.STREAM_CODEC -
Uses of Rotations in net.minecraft.network.syncher
Fields in net.minecraft.network.syncher with type parameters of type RotationsModifier and TypeFieldDescriptionstatic final EntityDataSerializer<Rotations> EntityDataSerializers.ROTATIONS -
Uses of Rotations in net.minecraft.world.entity.decoration
Fields in net.minecraft.world.entity.decoration declared as RotationsModifier and TypeFieldDescriptionprivate final RotationsArmorStand.ArmorStandPose.bodyThe field for thebodyrecord component.static final RotationsArmorStand.DEFAULT_BODY_POSEstatic final RotationsArmorStand.DEFAULT_HEAD_POSEstatic final RotationsArmorStand.DEFAULT_LEFT_ARM_POSEstatic final RotationsArmorStand.DEFAULT_LEFT_LEG_POSEstatic final RotationsArmorStand.DEFAULT_RIGHT_ARM_POSEstatic final RotationsArmorStand.DEFAULT_RIGHT_LEG_POSEprivate final RotationsArmorStand.ArmorStandPose.headThe field for theheadrecord component.private final RotationsArmorStand.ArmorStandPose.leftArmThe field for theleftArmrecord component.private final RotationsArmorStand.ArmorStandPose.leftLegThe field for theleftLegrecord component.private final RotationsArmorStand.ArmorStandPose.rightArmThe field for therightArmrecord component.private final RotationsArmorStand.ArmorStandPose.rightLegThe field for therightLegrecord component.Fields in net.minecraft.world.entity.decoration with type parameters of type RotationsModifier and TypeFieldDescriptionstatic final EntityDataAccessor<Rotations> ArmorStand.DATA_BODY_POSEstatic final EntityDataAccessor<Rotations> ArmorStand.DATA_HEAD_POSEstatic final EntityDataAccessor<Rotations> ArmorStand.DATA_LEFT_ARM_POSEstatic final EntityDataAccessor<Rotations> ArmorStand.DATA_LEFT_LEG_POSEstatic final EntityDataAccessor<Rotations> ArmorStand.DATA_RIGHT_ARM_POSEstatic final EntityDataAccessor<Rotations> ArmorStand.DATA_RIGHT_LEG_POSEMethods in net.minecraft.world.entity.decoration that return RotationsModifier and TypeMethodDescriptionArmorStand.ArmorStandPose.body()Returns the value of thebodyrecord component.ArmorStand.getBodyPose()ArmorStand.getHeadPose()ArmorStand.getLeftArmPose()ArmorStand.getLeftLegPose()ArmorStand.getRightArmPose()ArmorStand.getRightLegPose()ArmorStand.ArmorStandPose.head()Returns the value of theheadrecord component.ArmorStand.ArmorStandPose.leftArm()Returns the value of theleftArmrecord component.ArmorStand.ArmorStandPose.leftLeg()Returns the value of theleftLegrecord component.ArmorStand.ArmorStandPose.rightArm()Returns the value of therightArmrecord component.ArmorStand.ArmorStandPose.rightLeg()Returns the value of therightLegrecord component.Methods in net.minecraft.world.entity.decoration with parameters of type RotationsModifier and TypeMethodDescriptionvoidArmorStand.setBodyPose(Rotations pBodyPose) voidArmorStand.setHeadPose(Rotations pHeadPose) voidArmorStand.setLeftArmPose(Rotations pLeftArmPose) voidArmorStand.setLeftLegPose(Rotations pLeftLegPose) voidArmorStand.setRightArmPose(Rotations pRightArmPose) voidArmorStand.setRightLegPose(Rotations pRightLegPose) Constructors in net.minecraft.world.entity.decoration with parameters of type Rotations