Package net.minecraft.client.renderer
Class GameRenderer
java.lang.Object
net.minecraft.client.renderer.GameRenderer
- All Implemented Interfaces:
AutoCloseable,TrackedWaypoint.Projector
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final ResourceLocationprotected final CubeMapprivate floatprivate floatprivate booleanprivate final FogRendererprivate floatprivate final GlobalSettingsUniformprivate final GuiRendererprivate final GuiRenderStateprivate booleanprivate final CachedPerspectiveProjectionMatrixBufferfinal ItemInHandRendererprivate longprivate longprivate final PerspectiveProjectionMatrixBufferprivate final Lightingprivate final LightTextureprivate static final org.slf4j.Loggerprivate final Camerastatic final intprivate final Minecraftprivate static final floatprivate floatprivate final OverlayTextureprotected final PanoramaRendererprivate booleanprivate static final floatprivate ResourceLocationstatic final floatstatic final floatprivate final RandomSourceprivate booleanprivate final RenderBuffersprivate floatprivate final CrossFrameResourcePoolprivate final ScreenEffectRendererprivate floatprivate float -
Constructor Summary
ConstructorsConstructorDescriptionGameRenderer(Minecraft minecraft, ItemInHandRenderer itemInHandRenderer, RenderBuffers renderBuffers) -
Method Summary
Modifier and TypeMethodDescriptionprivate voidprivate voidvoidcheckEntityPostEffect(Entity entity) What shader to use when spectating this entityvoidvoidclose()voiddisplayItemActivation(ItemStack stack) private static HitResultfilterHitResult(HitResult hitResult, Vec3 pos, double blockInteractionRange) floatgetDarkenWorldAmount(float partialTicks) floatprivate floatstatic floatgetNightVisionScale(LivingEntity livingEntity, float nanoTime) getProjectionMatrix(float fov) floatbooleanvoidpick(float partialTicks) Gets the block or object that is being moused over.private HitResultvoidpreloadUiShader(ResourceProvider resourceProvider) voiddoubleprojectPointToScreen(Vec3 point) voidrender(DeltaTracker deltaTracker, boolean renderLevel) private voidrenderItemInHand(float partialTick, boolean sleeping, Matrix4f projectionMatrix) voidrenderLevel(DeltaTracker deltaTracker) voidvoidresize(int width, int height) voidsetLevel(ClientLevel level) voidsetPanoramicMode(boolean panoramicMode) voidsetPostEffect(ResourceLocation postEffectId) voidsetRenderBlockOutline(boolean renderBlockOutline) private booleanprivate voidtakeAutoScreenshot(Path path) voidtick()private voidtickFov()voidprivate void
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Field Details
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BLUR_POST_CHAIN_ID
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MAX_BLUR_RADIUS
public static final int MAX_BLUR_RADIUS- See Also:
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LOGGER
private static final org.slf4j.Logger LOGGER -
PROJECTION_Z_NEAR
public static final float PROJECTION_Z_NEAR- See Also:
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PROJECTION_3D_HUD_Z_FAR
public static final float PROJECTION_3D_HUD_Z_FAR- See Also:
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PORTAL_SPINNING_SPEED
private static final float PORTAL_SPINNING_SPEED- See Also:
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NAUSEA_SPINNING_SPEED
private static final float NAUSEA_SPINNING_SPEED- See Also:
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minecraft
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random
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renderDistance
private float renderDistance -
itemInHandRenderer
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screenEffectRenderer
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renderBuffers
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spinningEffectTime
private float spinningEffectTime -
spinningEffectSpeed
private float spinningEffectSpeed -
fovModifier
private float fovModifier -
oldFovModifier
private float oldFovModifier -
darkenWorldAmount
private float darkenWorldAmount -
darkenWorldAmountO
private float darkenWorldAmountO -
renderBlockOutline
private boolean renderBlockOutline -
lastScreenshotAttempt
private long lastScreenshotAttempt -
hasWorldScreenshot
private boolean hasWorldScreenshot -
lastActiveTime
private long lastActiveTime -
lightTexture
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overlayTexture
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panoramicMode
private boolean panoramicMode -
cubeMap
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panorama
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resourcePool
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fogRenderer
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guiRenderer
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guiRenderState
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postEffectId
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effectActive
private boolean effectActive -
mainCamera
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lighting
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globalSettingsUniform
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levelProjectionMatrixBuffer
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hud3dProjectionMatrixBuffer
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Constructor Details
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GameRenderer
public GameRenderer(Minecraft minecraft, ItemInHandRenderer itemInHandRenderer, RenderBuffers renderBuffers)
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Method Details
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close
public void close()- Specified by:
closein interfaceAutoCloseable
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setRenderBlockOutline
public void setRenderBlockOutline(boolean renderBlockOutline) -
setPanoramicMode
public void setPanoramicMode(boolean panoramicMode) -
isPanoramicMode
public boolean isPanoramicMode() -
clearPostEffect
public void clearPostEffect() -
togglePostEffect
public void togglePostEffect() -
checkEntityPostEffect
What shader to use when spectating this entity -
setPostEffect
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processBlurEffect
public void processBlurEffect() -
preloadUiShader
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tick
public void tick() -
currentPostEffect
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resize
public void resize(int width, int height) -
pick
public void pick(float partialTicks) Gets the block or object that is being moused over. -
pick
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filterHitResult
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tickFov
private void tickFov() -
getFov
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bobHurt
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bobView
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renderItemInHand
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getProjectionMatrix
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getDepthFar
public float getDepthFar() -
getNightVisionScale
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render
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tryTakeScreenshotIfNeeded
private void tryTakeScreenshotIfNeeded() -
takeAutoScreenshot
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shouldRenderBlockOutline
private boolean shouldRenderBlockOutline() -
renderLevel
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resetData
public void resetData() -
displayItemActivation
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getMinecraft
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getDarkenWorldAmount
public float getDarkenWorldAmount(float partialTicks) -
getRenderDistance
public float getRenderDistance() -
getMainCamera
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lightTexture
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overlayTexture
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projectPointToScreen
- Specified by:
projectPointToScreenin interfaceTrackedWaypoint.Projector
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projectHorizonToScreen
public double projectHorizonToScreen()- Specified by:
projectHorizonToScreenin interfaceTrackedWaypoint.Projector
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getGlobalSettingsUniform
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getLighting
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setLevel
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getPanorama
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