Package net.minecraft.client.model
Class VexModel
- All Implemented Interfaces:
ArmedModel
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.Model
Model.Simple -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate final ModelPartprivate final ModelPartprivate final ModelPartprivate final ModelPartprivate final ModelPartprivate final ModelPartFields inherited from class net.minecraft.client.model.EntityModel
MODEL_Y_OFFSETFields inherited from class net.minecraft.client.model.Model
renderType, root -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic LayerDefinitionprivate voidoffsetStackPosition(PoseStack poseStack, boolean rightSide) private voidsetArmsCharging(boolean rightArm, boolean leftArm, float chargeAmount) voidsetupAnim(VexRenderState renderState) voidtranslateToHand(HumanoidArm side, PoseStack poseStack) Methods inherited from class net.minecraft.client.model.Model
allParts, getAnimation, renderToBuffer, renderToBuffer, renderType, resetPose, root
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Field Details
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body
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rightArm
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leftArm
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rightWing
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leftWing
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head
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Constructor Details
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VexModel
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Method Details
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createBodyLayer
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setupAnim
- Overrides:
setupAnimin classEntityModel<VexRenderState>
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setArmsCharging
private void setArmsCharging(boolean rightArm, boolean leftArm, float chargeAmount) -
translateToHand
- Specified by:
translateToHandin interfaceArmedModel
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offsetStackPosition
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