Package net.minecraft.client.model
Class ArmorStandModel
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<ArmorStandRenderState>
net.minecraft.client.model.HumanoidModel<ArmorStandRenderState>
net.minecraft.client.model.ArmorStandArmorModel
net.minecraft.client.model.ArmorStandModel
- All Implemented Interfaces:
ArmedModel,HeadedModel
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.HumanoidModel
HumanoidModel.ArmPoseNested classes/interfaces inherited from class net.minecraft.client.model.Model
Model.Simple -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final Stringprivate final ModelPartprivate static final Stringprivate final ModelPartprivate static final Stringprivate final ModelPartprivate static final Stringprivate final ModelPartFields inherited from class net.minecraft.client.model.HumanoidModel
BABY_TRANSFORMER, body, hat, HAT_OVERLAY_SCALE, head, leftArm, leftLeg, LEGGINGS_OVERLAY_SCALE, OVERLAY_SCALE, rightArm, rightLeg, TOOT_HORN_XROT_BASE, TOOT_HORN_YROT_BASEFields inherited from class net.minecraft.client.model.EntityModel
MODEL_Y_OFFSETFields inherited from class net.minecraft.client.model.Model
renderType, root -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic LayerDefinitionvoidsetupAnim(ArmorStandRenderState pRenderState) voidtranslateToHand(HumanoidArm pSide, PoseStack pPoseStack) Methods inherited from class net.minecraft.client.model.ArmorStandArmorModel
createBodyLayerMethods inherited from class net.minecraft.client.model.HumanoidModel
copyPropertiesTo, createMesh, getArm, getHead, setAllVisible, setupAttackAnimationMethods inherited from class net.minecraft.client.model.Model
allParts, getAnimation, renderToBuffer, renderToBuffer, renderType, resetPose, root
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Field Details
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RIGHT_BODY_STICK
- See Also:
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LEFT_BODY_STICK
- See Also:
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SHOULDER_STICK
- See Also:
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BASE_PLATE
- See Also:
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rightBodyStick
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leftBodyStick
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shoulderStick
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basePlate
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Constructor Details
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ArmorStandModel
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Method Details
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createBodyLayer
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setupAnim
- Overrides:
setupAnimin classArmorStandArmorModel
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translateToHand
- Specified by:
translateToHandin interfaceArmedModel- Overrides:
translateToHandin classHumanoidModel<ArmorStandRenderState>
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