Uses of Enum Class
com.mojang.blaze3d.platform.LogicOp
Packages that use LogicOp
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Uses of LogicOp in com.mojang.blaze3d.pipeline
Fields in com.mojang.blaze3d.pipeline declared as LogicOpFields in com.mojang.blaze3d.pipeline with type parameters of type LogicOpModifier and TypeFieldDescriptionRenderPipeline.Builder.colorLogicRenderPipeline.Snippet.colorLogicThe field for thecolorLogicrecord component.Methods in com.mojang.blaze3d.pipeline that return LogicOpMethods in com.mojang.blaze3d.pipeline that return types with arguments of type LogicOpModifier and TypeMethodDescriptionRenderPipeline.Snippet.colorLogic()Returns the value of thecolorLogicrecord component.Methods in com.mojang.blaze3d.pipeline with parameters of type LogicOpModifier and TypeMethodDescriptionRenderPipeline.Builder.withColorLogic(LogicOp colorLogic) Deprecated.Constructors in com.mojang.blaze3d.pipeline with parameters of type LogicOpModifierConstructorDescriptionprotectedRenderPipeline(ResourceLocation location, ResourceLocation vertexShader, ResourceLocation fragmentShader, ShaderDefines shaderDefines, List<String> samplers, List<RenderPipeline.UniformDescription> uniforms, Optional<BlendFunction> blendFunction, DepthTestFunction depthTestFunction, PolygonMode polygonMode, boolean cull, boolean writeColor, boolean writeAlpha, boolean writeDepth, LogicOp colorLogic, VertexFormat vertexFormat, VertexFormat.Mode vertexFormatMode, float depthBiasScaleFactor, float depthBiasConstant, int sortKey) Deprecated.protectedRenderPipeline(ResourceLocation location, ResourceLocation vertexShader, ResourceLocation fragmentShader, ShaderDefines shaderDefines, List<String> samplers, List<RenderPipeline.UniformDescription> uniforms, Optional<BlendFunction> blendFunction, DepthTestFunction depthTestFunction, PolygonMode polygonMode, boolean cull, boolean writeColor, boolean writeAlpha, boolean writeDepth, LogicOp colorLogic, VertexFormat vertexFormat, VertexFormat.Mode vertexFormatMode, float depthBiasScaleFactor, float depthBiasConstant, int sortKey, Optional<StencilTest> stencilTest) -
Uses of LogicOp in com.mojang.blaze3d.platform
Methods in com.mojang.blaze3d.platform that return LogicOp
RenderPipeline(ResourceLocation, ResourceLocation, ResourceLocation, ShaderDefines, List, List, Optional, DepthTestFunction, PolygonMode, boolean, boolean, boolean, boolean, LogicOp, VertexFormat, VertexFormat.Mode, float, float, int, Optional)instead