Uses of Class
com.mojang.blaze3d.opengl.GlRenderPass
Packages that use GlRenderPass
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Uses of GlRenderPass in com.mojang.blaze3d.opengl
Methods in com.mojang.blaze3d.opengl with parameters of type GlRenderPassModifier and TypeMethodDescriptionprivate voidGlCommandEncoder.drawFromBuffers(GlRenderPass pRenderPass, int pFirstIndex, int pIndex, int pIndexCount, VertexFormat.IndexType pIndexType, GlRenderPipeline pPipeline, int pPrimCount) protected voidGlCommandEncoder.executeDraw(GlRenderPass pRenderPass, int pFirstIndex, int pIndex, int pIndexCount, VertexFormat.IndexType pIndexType, int pPrimCount) protected <T> voidGlCommandEncoder.executeDrawMultiple(GlRenderPass pRenderPass, Collection<RenderPass.Draw<T>> pDraws, GpuBuffer pBuffer, VertexFormat.IndexType pIndexType, Collection<String> pUniforms, T pData) private booleanGlCommandEncoder.trySetup(GlRenderPass pRenderPass, Collection<String> pUniforms)