Uses of Class
com.mojang.blaze3d.opengl.GlRenderPass
Packages that use GlRenderPass
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Uses of GlRenderPass in com.mojang.blaze3d.opengl
Methods in com.mojang.blaze3d.opengl with parameters of type GlRenderPassModifier and TypeMethodDescriptionprivate voidGlCommandEncoder.drawFromBuffers(GlRenderPass renderPass, int firstIndex, int index, int indexCount, VertexFormat.IndexType indexType, GlRenderPipeline pipeline, int primCount) protected voidGlCommandEncoder.executeDraw(GlRenderPass renderPass, int firstIndex, int index, int indexCount, VertexFormat.IndexType indexType, int primCount) protected <T> voidGlCommandEncoder.executeDrawMultiple(GlRenderPass renderPass, Collection<RenderPass.Draw<T>> draws, GpuBuffer buffer, VertexFormat.IndexType indexType, Collection<String> uniforms, T data) private booleanGlCommandEncoder.trySetup(GlRenderPass renderPass, Collection<String> uniforms)