Uses of Package
net.neoforged.neoforge.registries
Packages that use net.neoforged.neoforge.registries
Package
Description
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Classes in net.neoforged.neoforge.registries used by net.minecraft.coreClassDescriptionAn extension for
Registry
, adding some additional functionality to vanilla registries, such as callbacks and ID limits. -
Classes in net.neoforged.neoforge.registries used by net.minecraft.resources
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Classes in net.neoforged.neoforge.registries used by net.neoforged.neoforge.client.network
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Classes in net.neoforged.neoforge.registries used by net.neoforged.neoforge.commonClassDescriptionA Deferred Holder is a
Holder
that is constructed with only a ResourceKey.A helper class to aid in registering objects to modded and vanilla registries and provide deferred suppliers to access those objects.Fired for each registry when it is ready to have modded objects registered. -
Classes in net.neoforged.neoforge.registries used by net.neoforged.neoforge.network.payload
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Classes in net.neoforged.neoforge.registries used by net.neoforged.neoforge.registriesClassDescriptionA Deferred Holder is a
Holder
that is constructed with only a ResourceKey.A helper class to aid in registering objects to modded and vanilla registries and provide deferred suppliers to access those objects.Specialized DeferredRegister forBlocks
that uses the specializedDeferredBlock
as the return type forDeferredRegister.Blocks.register(java.lang.String, java.util.function.Function<net.minecraft.resources.ResourceLocation, ? extends B>)
.Specialized DeferredRegister forDataComponentTypes
.Specialized DeferredRegister forEntityTypes
.Specialized DeferredRegister forItems
that uses the specializedDeferredItem
as the return type forDeferredRegister.Items.register(java.lang.String, java.util.function.Function<net.minecraft.resources.ResourceLocation, ? extends I>)
.An extension forRegistry
, adding some additional functionality to vanilla registries, such as callbacks and ID limits.Fired during startup after builtin registries are constructed.Fired when new registries can be constructed and registered.Fired for each registry when it is ready to have modded objects registered.