Uses of Class
net.minecraft.client.player.AbstractClientPlayer
Packages that use AbstractClientPlayer
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
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Uses of AbstractClientPlayer in net.minecraft.client.multiplayer
Fields in net.minecraft.client.multiplayer with type parameters of type AbstractClientPlayerModifier and TypeFieldDescription(package private) final List
<AbstractClientPlayer> ClientLevel.players
Methods in net.minecraft.client.multiplayer that return types with arguments of type AbstractClientPlayer -
Uses of AbstractClientPlayer in net.minecraft.client.player
Subclasses of AbstractClientPlayer in net.minecraft.client.player -
Uses of AbstractClientPlayer in net.minecraft.client.renderer
Methods in net.minecraft.client.renderer with parameters of type AbstractClientPlayerModifier and TypeMethodDescriptionprivate void
ItemInHandRenderer.renderArmWithItem
(AbstractClientPlayer pPlayer, float pPartialTicks, float pPitch, InteractionHand pHand, float pSwingProgress, ItemStack pStack, float pEquippedProgress, PoseStack pPoseStack, MultiBufferSource pBuffer, int pCombinedLight) -
Uses of AbstractClientPlayer in net.minecraft.client.renderer.entity
Fields in net.minecraft.client.renderer.entity with type parameters of type AbstractClientPlayerModifier and TypeFieldDescriptionprivate static final Map
<PlayerSkin.Model, EntityRendererProvider<AbstractClientPlayer>> EntityRenderers.PLAYER_PROVIDERS
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Uses of AbstractClientPlayer in net.minecraft.client.renderer.entity.player
Methods in net.minecraft.client.renderer.entity.player with parameters of type AbstractClientPlayerModifier and TypeMethodDescriptionprivate static void
PlayerRenderer.extractCapeState
(AbstractClientPlayer pPlayer, PlayerRenderState pRenderState, float pPartialTick) private static void
PlayerRenderer.extractFlightData
(AbstractClientPlayer pPlayer, PlayerRenderState pRenderState, float pPartialTick) void
PlayerRenderer.extractRenderState
(AbstractClientPlayer pEntity, PlayerRenderState pReusedState, float pPartialTick) private static HumanoidModel.ArmPose
PlayerRenderer.getArmPose
(AbstractClientPlayer pPlayer, HumanoidArm pArm) private static Parrot.Variant
PlayerRenderer.getParrotOnShoulder
(AbstractClientPlayer pPlayer, boolean pLeftShoulder) void
PlayerRenderer.renderLeftHand
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, ResourceLocation pSkinTexture, boolean pIsSleeveVisible, AbstractClientPlayer player) void
PlayerRenderer.renderRightHand
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, ResourceLocation pSkinTexture, boolean pIsSleeveVisible, AbstractClientPlayer player) -
Uses of AbstractClientPlayer in net.neoforged.neoforge.client
Methods in net.neoforged.neoforge.client with parameters of type AbstractClientPlayerModifier and TypeMethodDescriptionstatic boolean
ClientHooks.renderSpecificFirstPersonArm
(PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight, AbstractClientPlayer player, HumanoidArm arm) -
Uses of AbstractClientPlayer in net.neoforged.neoforge.client.event
Fields in net.neoforged.neoforge.client.event declared as AbstractClientPlayerMethods in net.neoforged.neoforge.client.event that return AbstractClientPlayerModifier and TypeMethodDescriptionRenderArmEvent.getPlayer()
Returns the client player that is having their arm rendered.Constructors in net.neoforged.neoforge.client.event with parameters of type AbstractClientPlayerModifierConstructorDescriptionRenderArmEvent
(PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight, AbstractClientPlayer player, HumanoidArm arm)