Package net.minecraft.client.model
Class VexModel
- All Implemented Interfaces:
ArmedModel
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.Model
Model.Simple
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final ModelPart
private final ModelPart
private final ModelPart
private final ModelPart
private final ModelPart
private final ModelPart
Fields inherited from class net.minecraft.client.model.EntityModel
MODEL_Y_OFFSET
Fields inherited from class net.minecraft.client.model.Model
renderType, root
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic LayerDefinition
private void
offsetStackPosition
(PoseStack pPoseStack, boolean pRightSide) private void
setArmsCharging
(boolean pRightArm, boolean pLeftArm, float pChargeAmount) void
setupAnim
(VexRenderState pRenderState) void
translateToHand
(HumanoidArm pSide, PoseStack pPoseStack) Methods inherited from class net.minecraft.client.model.Model
allParts, getAnimation, renderToBuffer, renderToBuffer, renderType, resetPose, root
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Field Details
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body
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rightArm
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leftArm
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rightWing
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leftWing
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head
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Constructor Details
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VexModel
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Method Details
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createBodyLayer
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setupAnim
- Overrides:
setupAnim
in classEntityModel<VexRenderState>
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setArmsCharging
private void setArmsCharging(boolean pRightArm, boolean pLeftArm, float pChargeAmount) -
translateToHand
- Specified by:
translateToHand
in interfaceArmedModel
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offsetStackPosition
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