Package cpw.mods.modlauncher.api
Class IEnvironment.Keys
java.lang.Object
cpw.mods.modlauncher.api.IEnvironment.Keys
- Enclosing interface:
IEnvironment
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final Supplier
<TypesafeMap.Key<Path>> The identified assets directory (usually passed as an argument)static final Supplier
<TypesafeMap.Key<ITransformerAuditTrail>> The audit trail for transformers applied to a class.static final Supplier
<TypesafeMap.Key<Path>> The identified game directory (usually passed as an argument)static final Supplier
<TypesafeMap.Key<String>> The name of the identified launch target (passed as an argument)static final Supplier
<TypesafeMap.Key<String>> The implementation version for ModLauncher.static final Supplier
<TypesafeMap.Key<String>> The specification version for ModLauncher.A simple List of Maps for Mod data.static final Supplier
<TypesafeMap.Key<String>> The UUID of the player on the clientstatic final Supplier
<TypesafeMap.Key<String>> Version passed in through arguments -
Constructor Summary
Constructors -
Method Summary
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Field Details
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VERSION
Version passed in through arguments -
GAMEDIR
The identified game directory (usually passed as an argument) -
ASSETSDIR
The identified assets directory (usually passed as an argument) -
UUID
The UUID of the player on the client -
LAUNCHTARGET
The name of the identified launch target (passed as an argument) -
AUDITTRAIL
The audit trail for transformers applied to a class. SeeITransformerAuditTrail
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MODLIST
A simple List of Maps for Mod data. Map keys should include a "name" and "description". "file" and "type" are populated automatically, as is "name". -
MLSPEC_VERSION
The specification version for ModLauncher. -
MLIMPL_VERSION
The implementation version for ModLauncher.
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Constructor Details
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Keys
public Keys()
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