Uses of Interface
com.mojang.blaze3d.vertex.VertexSorting
Packages that use VertexSorting
Package
Description
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Uses of VertexSorting in com.mojang.blaze3d
Fields in com.mojang.blaze3d declared as VertexSortingMethods in com.mojang.blaze3d that return VertexSortingConstructors in com.mojang.blaze3d with parameters of type VertexSortingModifierConstructorDescriptionprivate
ProjectionType
(VertexSorting pVertexSorting, ProjectionType.LayeringTransform pLayeringTransform) -
Uses of VertexSorting in com.mojang.blaze3d.vertex
Fields in com.mojang.blaze3d.vertex declared as VertexSortingModifier and TypeFieldDescriptionstatic final VertexSorting
VertexSorting.DISTANCE_TO_ORIGIN
static final VertexSorting
VertexSorting.ORTHOGRAPHIC_Z
Methods in com.mojang.blaze3d.vertex that return VertexSortingModifier and TypeMethodDescriptionstatic VertexSorting
VertexSorting.byDistance
(float pX, float pY, float pZ) static VertexSorting
VertexSorting.byDistance
(VertexSorting.DistanceFunction pDistanceFunction) static VertexSorting
VertexSorting.byDistance
(org.joml.Vector3f p_277725_) Methods in com.mojang.blaze3d.vertex with parameters of type VertexSortingModifier and TypeMethodDescriptionMeshData.SortState.buildSortedIndexBuffer
(ByteBufferBuilder pBufferBuilder, VertexSorting pSorting) MeshData.sortQuads
(ByteBufferBuilder pBufferBuilder, VertexSorting pSorting) -
Uses of VertexSorting in net.minecraft.client.renderer.chunk
Methods in net.minecraft.client.renderer.chunk that return VertexSortingModifier and TypeMethodDescription(package private) VertexSorting
SectionRenderDispatcher.RenderSection.createVertexSorting
(SectionPos pSectionPos) Methods in net.minecraft.client.renderer.chunk with parameters of type VertexSortingModifier and TypeMethodDescriptionSectionCompiler.compile
(SectionPos pSectionPos, RenderSectionRegion pRegion, VertexSorting pVertexSorting, SectionBufferBuilderPack pSectionBufferBuilderPack) SectionCompiler.compile
(SectionPos pSectionPos, RenderSectionRegion pRegion, VertexSorting pVertexSorting, SectionBufferBuilderPack pSectionBufferBuilderPack, List<AddSectionGeometryEvent.AdditionalSectionRenderer> additionalRenderers)