Uses of Interface
com.mojang.blaze3d.resource.ResourceHandle
Packages that use ResourceHandle
Package
Description
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Uses of ResourceHandle in com.mojang.blaze3d.framegraph
Classes in com.mojang.blaze3d.framegraph that implement ResourceHandleMethods in com.mojang.blaze3d.framegraph that return ResourceHandleModifier and TypeMethodDescription<T> ResourceHandle
<T> FrameGraphBuilder.createInternal
(String pName, ResourceDescriptor<T> pDescriptor) <T> ResourceHandle
<T> FrameGraphBuilder.Pass.createsInternal
(String pName, ResourceDescriptor<T> pDescriptor) <T> ResourceHandle
<T> FramePass.createsInternal
(String pName, ResourceDescriptor<T> pDescriptor) <T> ResourceHandle
<T> FrameGraphBuilder.importExternal
(String pName, T pResource) <T> ResourceHandle
<T> FrameGraphBuilder.Pass.readsAndWrites
(ResourceHandle<T> pHandle) <T> ResourceHandle
<T> FramePass.readsAndWrites
(ResourceHandle<T> pHandle) Methods in com.mojang.blaze3d.framegraph with parameters of type ResourceHandleModifier and TypeMethodDescription<T> void
FrameGraphBuilder.Pass.reads
(ResourceHandle<T> pHandle) <T> void
FramePass.reads
(ResourceHandle<T> pHandle) <T> ResourceHandle
<T> FrameGraphBuilder.Pass.readsAndWrites
(ResourceHandle<T> pHandle) <T> ResourceHandle
<T> FramePass.readsAndWrites
(ResourceHandle<T> pHandle) -
Uses of ResourceHandle in com.mojang.blaze3d.resource
Fields in com.mojang.blaze3d.resource declared as ResourceHandleMethods in com.mojang.blaze3d.resource that return ResourceHandle -
Uses of ResourceHandle in net.minecraft.client.renderer
Fields in net.minecraft.client.renderer declared as ResourceHandleModifier and TypeFieldDescriptionLevelTargetBundle.clouds
LevelTargetBundle.entityOutline
LevelTargetBundle.itemEntity
LevelTargetBundle.main
LevelTargetBundle.particles
LevelTargetBundle.translucent
LevelTargetBundle.weather
Methods in net.minecraft.client.renderer that return ResourceHandleModifier and TypeMethodDescriptionLevelTargetBundle.get
(ResourceLocation p_363913_) PostChain.TargetBundle.get
(ResourceLocation pId) private ResourceHandle
<RenderTarget> PostPass.TargetInput.getHandle
(Map<ResourceLocation, ResourceHandle<RenderTarget>> pTargets) default ResourceHandle
<RenderTarget> PostChain.TargetBundle.getOrThrow
(ResourceLocation pId) Methods in net.minecraft.client.renderer with parameters of type ResourceHandleModifier and TypeMethodDescriptionstatic PostChain.TargetBundle
PostChain.TargetBundle.of
(ResourceLocation pId, ResourceHandle<RenderTarget> pHandle) void
LevelTargetBundle.replace
(ResourceLocation p_360547_, ResourceHandle<RenderTarget> p_363379_) void
PostChain.TargetBundle.replace
(ResourceLocation pId, ResourceHandle<RenderTarget> pHandle) Method parameters in net.minecraft.client.renderer with type arguments of type ResourceHandleModifier and TypeMethodDescriptionvoid
PostPass.addToFrame
(FrameGraphBuilder pFrameGraphBuilder, Map<ResourceLocation, ResourceHandle<RenderTarget>> pTargets, GpuBufferSlice pProjectionMatrixBuffer) void
PostPass.Input.addToPass
(FramePass pPass, Map<ResourceLocation, ResourceHandle<RenderTarget>> pTargets) void
PostPass.TargetInput.addToPass
(FramePass pPass, Map<ResourceLocation, ResourceHandle<RenderTarget>> pTargets) void
PostPass.TextureInput.addToPass
(FramePass p_361843_, Map<ResourceLocation, ResourceHandle<RenderTarget>> p_362022_) default void
PostPass.Input.cleanup
(Map<ResourceLocation, ResourceHandle<RenderTarget>> pTargets) void
PostPass.TargetInput.cleanup
(Map<ResourceLocation, ResourceHandle<RenderTarget>> pTargets) private ResourceHandle
<RenderTarget> PostPass.TargetInput.getHandle
(Map<ResourceLocation, ResourceHandle<RenderTarget>> pTargets) PostPass.Input.texture
(Map<ResourceLocation, ResourceHandle<RenderTarget>> pTargets) PostPass.TargetInput.texture
(Map<ResourceLocation, ResourceHandle<RenderTarget>> pTargets) PostPass.TextureInput.texture
(Map<ResourceLocation, ResourceHandle<RenderTarget>> p_418145_)