Uses of Class
com.mojang.blaze3d.opengl.GlRenderPass
Packages that use GlRenderPass
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Uses of GlRenderPass in com.mojang.blaze3d.opengl
Methods in com.mojang.blaze3d.opengl with parameters of type GlRenderPassModifier and TypeMethodDescriptionprivate void
GlCommandEncoder.drawFromBuffers
(GlRenderPass pRenderPass, int pFirstIndex, int pIndex, int pIndexCount, VertexFormat.IndexType pIndexType, GlRenderPipeline pPipeline, int pPrimCount) protected void
GlCommandEncoder.executeDraw
(GlRenderPass pRenderPass, int pFirstIndex, int pIndex, int pIndexCount, VertexFormat.IndexType pIndexType, int pPrimCount) protected <T> void
GlCommandEncoder.executeDrawMultiple
(GlRenderPass pRenderPass, Collection<RenderPass.Draw<T>> pDraws, GpuBuffer pBuffer, VertexFormat.IndexType pIndexType, Collection<String> pUniforms, T pData) private boolean
GlCommandEncoder.trySetup
(GlRenderPass pRenderPass, Collection<String> pUniforms)