Class DelegateBlockStateModel
- All Implemented Interfaces:
BlockStateModel
,BlockStateModelExtension
BlockStateModel
that delegates all calls to another BlockStateModel
.
There is one exception: the BlockStateModelExtension.createGeometryKey(net.minecraft.world.level.BlockAndTintGetter, net.minecraft.core.BlockPos, net.minecraft.world.level.block.state.BlockState, net.minecraft.util.RandomSource)
method, which is not delegated.
The default implementation of this method returns null
,
meaning that the geometry of the delegate model cannot be cached using the key.
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Nested Class Summary
Nested classes/interfaces inherited from interface net.minecraft.client.renderer.block.model.BlockStateModel
BlockStateModel.SimpleCachedUnbakedRoot, BlockStateModel.Unbaked, BlockStateModel.UnbakedRoot
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
collectParts
(RandomSource random, List<BlockModelPart> parts) Deprecated.void
collectParts
(BlockAndTintGetter level, BlockPos pos, BlockState state, RandomSource random, List<BlockModelPart> parts) Collects the parts of the model that should be rendered.Deprecated.particleIcon
(BlockAndTintGetter level, BlockPos pos, BlockState state) Returns the particle icon.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface net.minecraft.client.renderer.block.model.BlockStateModel
collectParts
Methods inherited from interface net.neoforged.neoforge.client.extensions.BlockStateModelExtension
collectParts, createGeometryKey
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Field Details
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delegate
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Constructor Details
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DelegateBlockStateModel
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Method Details
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collectParts
Deprecated.- Specified by:
collectParts
in interfaceBlockStateModel
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collectParts
public void collectParts(BlockAndTintGetter level, BlockPos pos, BlockState state, RandomSource random, List<BlockModelPart> parts) Description copied from interface:BlockStateModelExtension
Collects the parts of the model that should be rendered.Typically called on a meshing worker thread, with a snapshot of world state. To access block entity data, use
IBlockGetterExtension.getModelData(BlockPos)
on the passed level. Avoid accessing or manipulating the block entities directly as they are not thread safe. Other world state is safe to access.The parameters passed to this method might not be what the model expects. For example, the model data might be missing or coming from a different/outdated block entity, the block state in the level might be different from the one passed in, and so on... The model should handle these cases gracefully and return the best model it can (e.g. by returning a completely unconnected model, in the case of connected textures).
Calling
IBlockStateExtension.getAppearance(net.minecraft.world.level.BlockAndTintGetter, net.minecraft.core.BlockPos, net.minecraft.core.Direction, net.minecraft.world.level.block.state.BlockState, net.minecraft.core.BlockPos)
before accessing the block state is recommended.- Specified by:
collectParts
in interfaceBlockStateModelExtension
- Parameters:
level
- a level to query block entity data or other world statepos
- the position of the block being renderedstate
- the state of the block being renderedrandom
- a random source for random model variationsparts
- the list that should receive all parts to be rendered
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particleIcon
Deprecated.- Specified by:
particleIcon
in interfaceBlockStateModel
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particleIcon
Description copied from interface:BlockStateModelExtension
Returns the particle icon.Block entity data can be accessed using
IBlockGetterExtension.getModelData(BlockPos)
.- Specified by:
particleIcon
in interfaceBlockStateModelExtension
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