Uses of Interface
net.minecraft.util.ToFloatFunction
Packages that use ToFloatFunction
Package
Description
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Uses of ToFloatFunction in net.minecraft.data.worldgen
Fields in net.minecraft.data.worldgen declared as ToFloatFunctionModifier and TypeFieldDescriptionprivate static final ToFloatFunction<Float> TerrainProvider.AMPLIFIED_FACTORprivate static final ToFloatFunction<Float> TerrainProvider.AMPLIFIED_JAGGEDNESSprivate static final ToFloatFunction<Float> TerrainProvider.AMPLIFIED_OFFSETprivate static final ToFloatFunction<Float> TerrainProvider.NO_TRANSFORMMethods in net.minecraft.data.worldgen with type parameters of type ToFloatFunctionModifier and TypeMethodDescriptionprivate static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildErosionJaggednessSpline(I pErosion, I pRidges, I pRidgesFolded, float pHighErosionHighWeirdness, float pLowErosionHighWeirdness, float pHighErosionMidWeirdness, float pLowErosionMidWeirdness, ToFloatFunction<Float> pTransform) static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildErosionOffsetSpline(I pErosion, I pRidgesFolded, float pRidgeBaseOffset, float pRidgeMidOffset, float pRidgePeakOffset, float pMagnitude, float pRidgeInnerOffset, float pRidgeOuterOffset, boolean pExtended, boolean pUseMaxSlope, ToFloatFunction<Float> pTransform) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildMountainRidgeSplineWithPoints(I pRidgesFolded, float pMagnitude, boolean pUseMaxSlope, ToFloatFunction<Float> pTransform) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildRidgeJaggednessSpline(I pRidges, I pRidgesFolded, float pHighWeirdnessMagnitude, float pMidWeirdnessMagnitude, ToFloatFunction<Float> pTransform) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildWeirdnessJaggednessSpline(I pRidges, float pMagnitude, ToFloatFunction<Float> pTransform) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.getErosionFactor(I pErosion, I pRidges, I pRidgesFolded, float pValue, boolean pHigherValues, ToFloatFunction<Float> pTransform) static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.overworldFactor(I pContinents, I pErosion, I pRidges, I pRidgesFolded, boolean pAmplified) static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.overworldJaggedness(I pContinents, I pErosion, I pRidges, I pRidgesFolded, boolean pAmplified) static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.overworldOffset(I pContinents, I pErosion, I pRidgesFolded, boolean pAmplified) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.ridgeSpline(I pRidgesFolded, float pY1, float pY2, float pY3, float pY4, float pY5, float pMinSmoothing, ToFloatFunction<Float> pTransform) Methods in net.minecraft.data.worldgen with parameters of type ToFloatFunctionModifier and TypeMethodDescriptionprivate static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildErosionJaggednessSpline(I pErosion, I pRidges, I pRidgesFolded, float pHighErosionHighWeirdness, float pLowErosionHighWeirdness, float pHighErosionMidWeirdness, float pLowErosionMidWeirdness, ToFloatFunction<Float> pTransform) static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildErosionOffsetSpline(I pErosion, I pRidgesFolded, float pRidgeBaseOffset, float pRidgeMidOffset, float pRidgePeakOffset, float pMagnitude, float pRidgeInnerOffset, float pRidgeOuterOffset, boolean pExtended, boolean pUseMaxSlope, ToFloatFunction<Float> pTransform) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildMountainRidgeSplineWithPoints(I pRidgesFolded, float pMagnitude, boolean pUseMaxSlope, ToFloatFunction<Float> pTransform) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildRidgeJaggednessSpline(I pRidges, I pRidgesFolded, float pHighWeirdnessMagnitude, float pMidWeirdnessMagnitude, ToFloatFunction<Float> pTransform) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.buildWeirdnessJaggednessSpline(I pRidges, float pMagnitude, ToFloatFunction<Float> pTransform) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.getErosionFactor(I pErosion, I pRidges, I pRidgesFolded, float pValue, boolean pHigherValues, ToFloatFunction<Float> pTransform) private static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> TerrainProvider.ridgeSpline(I pRidgesFolded, float pY1, float pY2, float pY3, float pY4, float pY5, float pMinSmoothing, ToFloatFunction<Float> pTransform) -
Uses of ToFloatFunction in net.minecraft.util
Classes in net.minecraft.util with type parameters of type ToFloatFunctionModifier and TypeInterfaceDescriptioninterfaceCubicSpline<C,I extends ToFloatFunction<C>> static final classCubicSpline.Builder<C,I extends ToFloatFunction<C>> static final recordCubicSpline.Constant<C,I extends ToFloatFunction<C>> static final recordCubicSpline.Multipoint<C,I extends ToFloatFunction<C>> Subinterfaces of ToFloatFunction in net.minecraft.utilClasses in net.minecraft.util that implement ToFloatFunctionModifier and TypeClassDescriptionstatic final recordCubicSpline.Constant<C,I extends ToFloatFunction<C>> static final recordCubicSpline.Multipoint<C,I extends ToFloatFunction<C>> Fields in net.minecraft.util declared as ToFloatFunctionModifier and TypeFieldDescriptionprivate final ICubicSpline.Builder.coordinateprivate final ICubicSpline.Multipoint.coordinateThe field for thecoordinaterecord component.static final ToFloatFunction<Float> ToFloatFunction.IDENTITYprivate final ToFloatFunction<Float> CubicSpline.Builder.valueTransformerMethods in net.minecraft.util with type parameters of type ToFloatFunctionModifier and TypeMethodDescriptionstatic <C,I extends ToFloatFunction<C>>
CubicSpline.Builder<C, I> CubicSpline.builder(I pCoordinate) static <C,I extends ToFloatFunction<C>>
CubicSpline.Builder<C, I> CubicSpline.builder(I pCoordinate, ToFloatFunction<Float> pValueTransformer) static <C,I extends ToFloatFunction<C>>
com.mojang.serialization.Codec<CubicSpline<C, I>> CubicSpline.codec(com.mojang.serialization.Codec<I> pCodec) static <C,I extends ToFloatFunction<C>>
CubicSpline<C, I> CubicSpline.constant(float pValue) (package private) static <C,I extends ToFloatFunction<C>>
CubicSpline.Multipoint<C, I> CubicSpline.Multipoint.create(I pCoordinate, float[] pLocations, List<CubicSpline<C, I>> pValues, float[] pDerivatives) private static <C,I extends ToFloatFunction<C>>
voidCubicSpline.Multipoint.validateSizes(float[] pLocations, List<CubicSpline<C, I>> pValues, float[] pDerivatives) Methods in net.minecraft.util that return ToFloatFunctionModifier and TypeMethodDescriptiondefault <C2> ToFloatFunction<C2> static ToFloatFunction<Float> ToFloatFunction.createUnlimited(it.unimi.dsi.fastutil.floats.Float2FloatFunction pWrapped) Methods in net.minecraft.util with parameters of type ToFloatFunctionModifier and TypeMethodDescriptionstatic <C,I extends ToFloatFunction<C>>
CubicSpline.Builder<C, I> CubicSpline.builder(I pCoordinate, ToFloatFunction<Float> pValueTransformer) Constructors in net.minecraft.util with parameters of type ToFloatFunctionModifierConstructorDescriptionprotectedBuilder(I pCoordinate, ToFloatFunction<Float> pValueTransformer) -
Uses of ToFloatFunction in net.minecraft.world.level.levelgen
Classes in net.minecraft.world.level.levelgen that implement ToFloatFunction