Package net.minecraft.client.renderer
Class RenderStateShard
java.lang.Object
net.minecraft.client.renderer.RenderStateShard
- Direct Known Subclasses:
RenderStateShard.BooleanStateShard
,RenderStateShard.EmptyTextureStateShard
,RenderStateShard.LayeringStateShard
,RenderStateShard.LineStateShard
,RenderStateShard.OutputStateShard
,RenderStateShard.TexturingStateShard
,RenderType
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic class
static class
static class
static class
static class
static class
static final class
static class
static class
static class
static class
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final RenderStateShard.TexturingStateShard
static final RenderStateShard.TextureStateShard
static final RenderStateShard.TextureStateShard
private final Runnable
static final RenderStateShard.LineStateShard
static final RenderStateShard.TexturingStateShard
static final RenderStateShard.TexturingStateShard
static final RenderStateShard.TexturingStateShard
static final RenderStateShard.OutputStateShard
static final RenderStateShard.LightmapStateShard
static final RenderStateShard.OutputStateShard
static final double
protected final String
static final RenderStateShard.LayeringStateShard
static final RenderStateShard.LightmapStateShard
static final RenderStateShard.OverlayStateShard
static final RenderStateShard.EmptyTextureStateShard
static final RenderStateShard.OutputStateShard
static final RenderStateShard.OverlayStateShard
static final RenderStateShard.OutputStateShard
private final Runnable
static final RenderStateShard.OutputStateShard
static final RenderStateShard.LayeringStateShard
static final RenderStateShard.LayeringStateShard
static final RenderStateShard.OutputStateShard
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
getName()
static void
setupGlintTexturing
(float p_110187_) void
toString()
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Field Details
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MAX_ENCHANTMENT_GLINT_SPEED_MILLIS
public static final double MAX_ENCHANTMENT_GLINT_SPEED_MILLIS- See Also:
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name
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setupState
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clearState
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BLOCK_SHEET_MIPPED
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BLOCK_SHEET
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NO_TEXTURE
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DEFAULT_TEXTURING
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GLINT_TEXTURING
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ENTITY_GLINT_TEXTURING
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ARMOR_ENTITY_GLINT_TEXTURING
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LIGHTMAP
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NO_LIGHTMAP
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OVERLAY
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NO_OVERLAY
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NO_LAYERING
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VIEW_OFFSET_Z_LAYERING
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VIEW_OFFSET_Z_LAYERING_FORWARD
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MAIN_TARGET
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OUTLINE_TARGET
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TRANSLUCENT_TARGET
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PARTICLES_TARGET
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WEATHER_TARGET
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ITEM_ENTITY_TARGET
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DEFAULT_LINE
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Constructor Details
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RenderStateShard
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Method Details