Uses of Class
net.minecraft.client.player.ClientInput
Packages that use ClientInput
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
-
Uses of ClientInput in net.minecraft.client.player
Subclasses of ClientInput in net.minecraft.client.playerFields in net.minecraft.client.player declared as ClientInput -
Uses of ClientInput in net.minecraft.client.tutorial
Methods in net.minecraft.client.tutorial with parameters of type ClientInputModifier and TypeMethodDescriptionvoid
MovementTutorialStepInstance.onInput
(ClientInput p_371386_) void
Tutorial.onInput
(ClientInput p_371693_) default void
TutorialStepInstance.onInput
(ClientInput p_371590_) -
Uses of ClientInput in net.neoforged.neoforge.client
Methods in net.neoforged.neoforge.client with parameters of type ClientInputModifier and TypeMethodDescriptionstatic void
ClientHooks.onMovementInputUpdate
(Player player, ClientInput movementInput) -
Uses of ClientInput in net.neoforged.neoforge.client.event
Fields in net.neoforged.neoforge.client.event declared as ClientInputMethods in net.neoforged.neoforge.client.event that return ClientInputModifier and TypeMethodDescriptionMovementInputUpdateEvent.getInput()
Returns the player's movement inputs.Constructors in net.neoforged.neoforge.client.event with parameters of type ClientInput